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Action Generation

Papers

Showing 5175 of 111 papers

TitleStatusHype
STORY2GAME: Generating (Almost) Everything in an Interactive Fiction Game0
Efficient Listener: Dyadic Facial Motion Synthesis via Action Diffusion0
A Survey on GUI Agents with Foundation Models Enhanced by Reinforcement Learning0
SPECI: Skill Prompts based Hierarchical Continual Imitation Learning for Robot Manipulation0
Modality Selection and Skill Segmentation via Cross-Modality Attention0
A Survey on (M)LLM-Based GUI Agents0
LLM Agents That Act Like Us: Accurate Human Behavior Simulation with Real-World Data0
ORION: A Holistic End-to-End Autonomous Driving Framework by Vision-Language Instructed Action Generation0
Mind with Eyes: from Language Reasoning to Multimodal Reasoning0
PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning0
Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Control0
TLA: Tactile-Language-Action Model for Contact-Rich Manipulation0
FRMD: Fast Robot Motion Diffusion with Consistency-Distilled Movement Primitives for Smooth Action Generation0
Why Are Web AI Agents More Vulnerable Than Standalone LLMs? A Security Analysis0
VDT-Auto: End-to-end Autonomous Driving with VLM-Guided Diffusion Transformers0
Evolution 6.0: Evolving Robotic Capabilities Through Generative Design0
PMAT: Optimizing Action Generation Order in Multi-Agent Reinforcement LearningCode0
SALSA-RL: Stability Analysis in the Latent Space of Actions for Reinforcement Learning0
IMLE Policy: Fast and Sample Efficient Visuomotor Policy Learning via Implicit Maximum Likelihood Estimation0
R2C: Mapping Room to Chessboard to Unlock LLM As Low-Level Action Planner0
CARP: Visuomotor Policy Learning via Coarse-to-Fine Autoregressive Prediction0
Towards Next-Generation Medical Agent: How o1 is Reshaping Decision-Making in Medical Scenarios0
Grounding Video Models to Actions through Goal Conditioned Exploration0
Seg2Act: Global Context-aware Action Generation for Document Logical StructuringCode0
ActionFlow: Equivariant, Accurate, and Efficient Policies with Spatially Symmetric Flow Matching0
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