| Sort-free Gaussian Splatting via Weighted Sum Rendering | Oct 24, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points | Oct 23, 2024 | 3DGSNeRF | —Unverified | 0 |
| PLGS: Robust Panoptic Lifting with 3D Gaussian Splatting | Oct 23, 2024 | 3DGSNeRF | —Unverified | 0 |
| Multimodal LLM Guided Exploration and Active Mapping using Fisher Information | Oct 22, 2024 | 3DGSMotion Planning | —Unverified | 0 |
| SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes | Oct 22, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| E-3DGS: Gaussian Splatting with Exposure and Motion Events | Oct 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias | Oct 22, 2024 | 3DGSDecoder | —Unverified | 0 |
| 3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors | Oct 21, 2024 | 3DGSDecoder | —Unverified | 0 |
| EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splatting | Oct 20, 2024 | 3DGSNeRF | —Unverified | 0 |
| Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set | Oct 18, 2024 | 3DGSNeural Rendering | —Unverified | 0 |
| DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering | Oct 17, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation | Oct 17, 2024 | 3DGS4D reconstruction | —Unverified | 0 |
| SplatPose+: Real-time Image-Based Pose-Agnostic 3D Anomaly Detection | Oct 15, 2024 | 3D Anomaly Detection3DGS | CodeCode Available | 0 |
| Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting | Oct 14, 2024 | 3DGSDepth Estimation | CodeCode Available | 2 |
| 3DArticCyclists: Generating Synthetic Articulated 8D Pose-Controllable Cyclist Data for Computer Vision Applications | Oct 14, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Fast Feedforward 3D Gaussian Splatting Compression | Oct 10, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency | Oct 10, 2024 | 3DGSInverse Rendering | —Unverified | 0 |
| Poison-splat: Computation Cost Attack on 3D Gaussian Splatting | Oct 10, 2024 | 3DGS | CodeCode Available | 2 |
| ES-Gaussian: Gaussian Splatting Mapping via Error Space-Based Gaussian Completion | Oct 9, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Comparative Analysis of Novel View Synthesis and Photogrammetry for 3D Forest Stand Reconstruction and extraction of individual tree parameters | Oct 8, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| 6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering | Oct 7, 2024 | 3DGSNeRF | —Unverified | 0 |
| PhotoReg: Photometrically Registering 3D Gaussian Splatting Models | Oct 7, 2024 | 3DGS | —Unverified | 0 |
| Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting | Oct 7, 2024 | 3DGS | CodeCode Available | 2 |
| GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting | Oct 7, 2024 | 3D geometry3DGS | —Unverified | 0 |
| SuperGS: Super-Resolution 3D Gaussian Splatting Enhanced by Variational Residual Features and Uncertainty-Augmented Learning | Oct 3, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering | Oct 3, 2024 | 3DGSInverse Rendering | —Unverified | 0 |
| MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis | Oct 2, 2024 | 3DGSNeRF | CodeCode Available | 3 |
| EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis | Oct 2, 2024 | 3DGSNeRF | —Unverified | 0 |
| UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction | Oct 2, 2024 | 3DGS | CodeCode Available | 1 |
| 3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object Detection | Oct 2, 2024 | 3DGS3D Object Detection | CodeCode Available | 2 |
| CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM | Oct 1, 2024 | 3DGSSimultaneous Localization and Mapping | CodeCode Available | 2 |
| RNG: Relightable Neural Gaussians | Sep 29, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| G3R: Gradient Guided Generalizable Reconstruction | Sep 28, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| 1st Place Solution to the 8th HANDS Workshop Challenge -- ARCTIC Track: 3DGS-based Bimanual Category-agnostic Interaction Reconstruction | Sep 28, 2024 | 3DGSObject | —Unverified | 0 |
| SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Model | Sep 25, 2024 | 3DGSNeRF | —Unverified | 0 |
| GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization | Sep 24, 2024 | 3D geometry3DGS | CodeCode Available | 2 |
| Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities | Sep 23, 2024 | 3DGSNeRF | CodeCode Available | 2 |
| SpikeGS: Learning 3D Gaussian Fields from Continuous Spike Stream | Sep 23, 2024 | 3DGS3D Reconstruction | CodeCode Available | 0 |
| MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views | Sep 22, 2024 | 3DGSNeRF | —Unverified | 0 |
| V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians | Sep 20, 2024 | 3DGS | CodeCode Available | 2 |
| MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting | Sep 19, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| 3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt | Sep 19, 2024 | 3DGSGPU | CodeCode Available | 3 |
| GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction | Sep 19, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Gradient-Driven 3D Segmentation and Affordance Transfer in Gaussian Splatting Using 2D Masks | Sep 18, 2024 | 3DGSSegmentation | CodeCode Available | 2 |
| GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module | Sep 17, 2024 | 3DGS | —Unverified | 0 |
| SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction | Sep 17, 2024 | 3DGS4D reconstruction | CodeCode Available | 2 |
| HGSLoc: 3DGS-based Heuristic Camera Pose Refinement | Sep 17, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environments | Sep 16, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Rendering | Sep 16, 2024 | 3DGSInverse Rendering | —Unverified | 0 |
| CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting | Sep 13, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |