| iComMa: Inverting 3D Gaussian Splatting for Camera Pose Estimation via Comparing and Matching | Dec 14, 2023 | 3DGS6D Pose Estimation | CodeCode Available | 0 | 5 |
| K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Buffers | May 26, 2025 | 3DGSDecoder | CodeCode Available | 0 | 5 |
| 3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting | Aug 7, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 0 | 5 |
| L3GS: Layered 3D Gaussian Splats for Efficient 3D Scene Delivery | Apr 7, 2025 | 3DGSScheduling | CodeCode Available | 0 | 5 |
| GLS: Geometry-aware 3D Language Gaussian Splatting | Nov 27, 2024 | 3DGSSegmentation | CodeCode Available | 0 | 5 |
| DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting | Mar 31, 2025 | 3DGSDeblurring | —Unverified | 0 | 0 |
| DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments | Aug 21, 2024 | 3DGS3D Reconstruction | —Unverified | 0 | 0 |
| Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience | Mar 15, 2024 | 3DGS3D Reconstruction | —Unverified | 0 | 0 |
| DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior | Feb 13, 2025 | 3DGSNeRF | —Unverified | 0 | 0 |
| AV-Surf: Surface-Enhanced Geometry-Aware Novel-View Acoustic Synthesis | Mar 17, 2025 | 3DGS | —Unverified | 0 | 0 |
| Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints | Sep 13, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 | 0 |
| ArtNVG: Content-Style Separated Artistic Neighboring-View Gaussian Stylization | Dec 25, 2024 | 3DGS | —Unverified | 0 | 0 |
| Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction | May 24, 2023 | 3DGSNeRF | —Unverified | 0 | 0 |
| Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance | Jan 9, 2025 | 3DGSDiversity | —Unverified | 0 | 0 |
| Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos | Jan 23, 2025 | 3DGS | —Unverified | 0 | 0 |
| ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior | Apr 17, 2025 | 3DGSGPU | —Unverified | 0 | 0 |
| DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering | Jun 4, 2024 | 3DGS | —Unverified | 0 | 0 |
| Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes | Oct 31, 2024 | 3DGSImage Restoration | —Unverified | 0 | 0 |
| DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds | Mar 24, 2025 | 3DGSScheduling | —Unverified | 0 | 0 |
| GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting | Mar 20, 2025 | 3DGSGPU | —Unverified | 0 | 0 |
| GAST: Sequential Gaussian Avatars with Hierarchical Spatio-temporal Context | Nov 25, 2024 | 3DGS | —Unverified | 0 | 0 |
| D3DR: Lighting-Aware Object Insertion in Gaussian Splatting | Mar 9, 2025 | 3DGSDenoising | —Unverified | 0 | 0 |
| AquaGS: Fast Underwater Scene Reconstruction with SfM-Free Gaussian Splatting | May 3, 2025 | 3DGSNeRF | —Unverified | 0 | 0 |
| 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization | Mar 17, 2024 | 3DGSGPU | —Unverified | 0 | 0 |
| 3D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Images | Aug 31, 2024 | 3DGSChunking | —Unverified | 0 | 0 |