| DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation | Jul 16, 2024 | 3DGS3D scene Editing | CodeCode Available | 2 | 5 |
| HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting | Mar 25, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 | 5 |
| CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization | May 20, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 2 | 5 |
| ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model | May 31, 2024 | 3DGSImage Compression | CodeCode Available | 2 | 5 |
| DEGSTalk: Decomposed Per-Embedding Gaussian Fields for Hair-Preserving Talking Face Synthesis | Dec 28, 2024 | 3DGSFace Generation | CodeCode Available | 2 | 5 |
| FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction | Mar 29, 2025 | 3DGSIndoor Scene Reconstruction | CodeCode Available | 2 | 5 |
| BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting | Apr 12, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 | 5 |
| COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splitting | Mar 25, 2025 | 3DGSObject | CodeCode Available | 2 | 5 |
| CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization | Nov 30, 2023 | 3DGSNeRF | CodeCode Available | 2 | 5 |
| 3D Student Splatting and Scooping | Mar 13, 2025 | 3DGSNeural Rendering | CodeCode Available | 2 | 5 |