| E-3DGS: Event-Based Novel View Rendering of Large-Scale Scenes Using 3D Gaussian Splatting | Feb 15, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior | Feb 13, 2025 | 3DGSNeRF | —Unverified | 0 |
| X-SG^2S: Safe and Generalizable Gaussian Splatting with X-dimensional Watermarks | Feb 13, 2025 | 3D Generation3DGS | —Unverified | 0 |
| Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors | Feb 11, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Three-Dimensional MRI Reconstruction with Gaussian Representations: Tackling the Undersampling Problem | Feb 10, 2025 | 3DGSMRI Reconstruction | —Unverified | 0 |
| GARAD-SLAM: 3D GAussian splatting for Real-time Anti Dynamic SLAM | Feb 5, 2025 | 3DGS | —Unverified | 0 |
| LAYOUTDREAMER: Physics-guided Layout for Text-to-3D Compositional Scene Generation | Feb 4, 2025 | 3DGSScene Generation | —Unverified | 0 |
| VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion | Feb 3, 2025 | 3DGSreinforcement-learning | —Unverified | 0 |
| UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping | Feb 3, 2025 | 3DGS | —Unverified | 0 |
| JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting | Jan 31, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation | Jan 31, 2025 | 3DGS3D Instance Segmentation | —Unverified | 0 |
| Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting | Jan 30, 2025 | 3DGS3D scene Editing | —Unverified | 0 |
| VoD-3DGS: View-opacity-Dependent 3D Gaussian Splatting | Jan 29, 2025 | 3DGSNeRF | —Unverified | 0 |
| FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstruction | Jan 29, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Towards Better Robustness: Progressively Joint Pose-3DGS Learning for Arbitrarily Long Videos | Jan 25, 2025 | 3DGSPose Estimation | —Unverified | 0 |
| HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion | Jan 25, 2025 | 3DGSAttribute | —Unverified | 0 |
| VIGS SLAM: IMU-based Large-Scale 3D Gaussian Splatting SLAM | Jan 23, 2025 | 3DGSNeRF | —Unverified | 0 |
| Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos | Jan 23, 2025 | 3DGS | —Unverified | 0 |
| GeomGS: LiDAR-Guided Geometry-Aware Gaussian Splatting for Robot Localization | Jan 23, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression | Jan 23, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes | Jan 22, 2025 | 3DGSQuantization | —Unverified | 0 |
| 3DGS^2: Near Second-order Converging 3D Gaussian Splatting | Jan 22, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transform | Jan 22, 2025 | 3DGSNeRF | —Unverified | 0 |
| See In Detail: Enhancing Sparse-view 3D Gaussian Splatting with Local Depth and Semantic Regularization | Jan 20, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction | Jan 19, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study | Jan 16, 2025 | 3DGS | —Unverified | 0 |
| SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting | Jan 13, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| ActiveGAMER: Active GAussian Mapping through Efficient Rendering | Jan 12, 2025 | 3DGSEfficient Exploration | —Unverified | 0 |
| Locality-aware Gaussian Compression for Fast and High-quality Rendering | Jan 10, 2025 | 3DGS | —Unverified | 0 |
| Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance | Jan 9, 2025 | 3DGSDiversity | —Unverified | 0 |
| Scaffold-SLAM: Structured 3D Gaussians for Simultaneous Localization and Photorealistic Mapping | Jan 9, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting | Jan 7, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation | Jan 6, 2025 | 3DGSData Augmentation | —Unverified | 0 |
| CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction | Jan 3, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy | Jan 2, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering | Jan 1, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| IndoorGS: Geometric Cues Guided Gaussian Splatting for Indoor Scene Reconstruction | Jan 1, 2025 | 3DGSIndoor Scene Reconstruction | —Unverified | 0 |
| DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting | Jan 1, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| SGSST: Scaling Gaussian Splatting Style Transfer | Jan 1, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction | Jan 1, 2025 | 3DGSObject Reconstruction | —Unverified | 0 |
| iG-6DoF: Model-free 6DoF Pose Estimation for Unseen Object via Iterative 3D Gaussian Splatting | Jan 1, 2025 | 3DGS6D Pose Estimation | —Unverified | 0 |
| IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environments | Jan 1, 2025 | 3DGS | —Unverified | 0 |
| Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images | Jan 1, 2025 | 3DGSNeRF | —Unverified | 0 |
| EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstruction | Jan 1, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Chain of Semantics Programming in 3D Gaussian Splatting Representation for 3D Vision Grounding | Jan 1, 2025 | 3DGSLarge Language Model | —Unverified | 0 |
| FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting | Jan 1, 2025 | 3DGSGPU | —Unverified | 0 |
| BG-Triangle: Bezier Gaussian Triangle for 3D Vectorization and Rendering | Jan 1, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Gaussian Splatting Feature Fields for (Privacy-Preserving) Visual Localization | Jan 1, 2025 | 3DGSPrivacy Preserving | —Unverified | 0 |
| Efficient Decoupled Feature 3D Gaussian Splatting via Hierarchical Compression | Jan 1, 2025 | 3DGSQuantization | —Unverified | 0 |
| SpecTRe-GS: Modeling Highly Specular Surfaces with Reflected Nearby Objects by Tracing Rays in 3D Gaussian Splatting | Jan 1, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |