SOTAVerified

3DGS

Papers

Showing 176200 of 633 papers

TitleStatusHype
DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene RenderingCode1
Distractor-free Generalizable 3D Gaussian SplattingCode1
BeSplat: Gaussian Splatting from a Single Blurry Image and Event StreamCode1
3D Gaussian Splat VulnerabilitiesCode1
Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian SplattingCode1
Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian ParticleCode1
Wheat3DGS: In-field 3D Reconstruction, Instance Segmentation and Phenotyping of Wheat Heads with Gaussian SplattingCode1
Visibility-Uncertainty-guided 3D Gaussian Inpainting via Scene Conceptional LearningCode0
USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian SplattingCode0
3DGSR: Implicit Surface Reconstruction with 3D Gaussian SplattingCode0
3D Gaussian Splatting Driven Multi-View Robust Physical Adversarial Camouflage GenerationCode0
Compressing 3D Gaussian Splatting by Noise-Substituted Vector QuantizationCode0
SplatPose+: Real-time Image-Based Pose-Agnostic 3D Anomaly DetectionCode0
SpikeGS: Learning 3D Gaussian Fields from Continuous Spike StreamCode0
Fast and Efficient: Mask Neural Fields for 3D Scene SegmentationCode0
SparseGS: Real-Time 360° Sparse View Synthesis using Gaussian SplattingCode0
EyeNavGS: A 6-DoF Navigation Dataset and Record-n-Replay Software for Real-World 3DGS Scenes in VRCode0
OVGaussian: Generalizable 3D Gaussian Segmentation with Open VocabulariesCode0
Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single ImageCode0
EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene ReconstructionCode0
GaussianStyle: Gaussian Head Avatar via StyleGANCode0
MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussian SplattingCode0
Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian SplattingCode0
K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple BuffersCode0
iComMa: Inverting 3D Gaussian Splatting for Camera Pose Estimation via Comparing and MatchingCode0
Show:102550
← PrevPage 8 of 26Next →

No leaderboard results yet.