| LandMarkSystem Technical Report | Mar 27, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| 3DGS-CD: 3D Gaussian Splatting-based Change Detection for Physical Object Rearrangement | Nov 6, 2024 | 3DGSChange Detection | CodeCode Available | 2 |
| DEGSTalk: Decomposed Per-Embedding Gaussian Fields for Hair-Preserving Talking Face Synthesis | Dec 28, 2024 | 3DGSFace Generation | CodeCode Available | 2 |
| DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation | Jul 16, 2024 | 3DGS3D scene Editing | CodeCode Available | 2 |
| HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting | Mar 25, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos | May 27, 2024 | 3DGSAutonomous Vehicles | CodeCode Available | 2 |
| CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM | Oct 1, 2024 | 3DGSSimultaneous Localization and Mapping | CodeCode Available | 2 |
| Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video | Dec 9, 2024 | 3DGS4D reconstruction | CodeCode Available | 2 |
| ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model | May 31, 2024 | 3DGSImage Compression | CodeCode Available | 2 |
| 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting | Dec 14, 2023 | 3DGSImage Generation | CodeCode Available | 2 |