| LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming | Aug 27, 2024 | 3DGSSSIM | CodeCode Available | 1 | 5 |
| Improving Adaptive Density Control for 3D Gaussian Splatting | Mar 18, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 | 5 |
| HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encoder | May 3, 2025 | 3DGSData Compression | CodeCode Available | 1 | 5 |
| iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting | Apr 24, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 | 5 |
| MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction | May 20, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 | 5 |
| CDGS: Confidence-Aware Depth Regularization for 3D Gaussian Splatting | Feb 20, 2025 | 3DGS3D Reconstruction | CodeCode Available | 1 | 5 |
| HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting | Nov 12, 2024 | 3DGS | CodeCode Available | 1 | 5 |
| CasualHDRSplat: Robust High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos | Apr 24, 2025 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| E-3DGS: Gaussian Splatting with Exposure and Motion Events | Oct 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 | 5 |
| GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian Supervision | Nov 24, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 | 5 |
| GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splatting | Nov 29, 2024 | 3DGSDecoder | CodeCode Available | 1 | 5 |
| GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring | Oct 31, 2024 | 3DGSDeblurring | CodeCode Available | 1 | 5 |
| GS-I^3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Images | Mar 16, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 | 5 |
| GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussians | Dec 18, 2024 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| GSAC: Leveraging Gaussian Splatting for Photorealistic Avatar Creation with Unity Integration | Apr 17, 2025 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| Efficient Density Control for 3D Gaussian Splatting | Nov 15, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 | 5 |
| Generating Editable Head Avatars with 3D Gaussian GANs | Dec 26, 2024 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| Bootstraping Clustering of Gaussians for View-consistent 3D Scene Understanding | Nov 29, 2024 | 3D geometry3DGS | CodeCode Available | 1 | 5 |
| GaussianPro: 3D Gaussian Splatting with Progressive Propagation | Feb 22, 2024 | 3DGSNeural Rendering | CodeCode Available | 1 | 5 |
| SuperGS: Super-Resolution 3D Gaussian Splatting Enhanced by Variational Residual Features and Uncertainty-Augmented Learning | Oct 3, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 | 5 |
| 3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians | May 29, 2025 | 3DGSNeural Rendering | CodeCode Available | 1 | 5 |
| Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting | Mar 10, 2025 | 3DGS | CodeCode Available | 1 | 5 |
| Does 3D Gaussian Splatting Need Accurate Volumetric Rendering? | Feb 26, 2025 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering | Oct 17, 2024 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle | Dec 6, 2023 | 3DGS3D Reconstruction | CodeCode Available | 1 | 5 |