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3DGS

Papers

Showing 151175 of 633 papers

TitleStatusHype
CDGS: Confidence-Aware Depth Regularization for 3D Gaussian SplattingCode1
Generating Editable Head Avatars with 3D Gaussian GANsCode1
BeSplat: Gaussian Splatting from a Single Blurry Image and Event StreamCode1
GraphAvatar: Compact Head Avatars with GNN-Generated 3D GaussiansCode1
NeRF and Gaussian Splatting SLAM in the WildCode1
SGSST: Scaling Gaussian Splatting StyleTransferCode1
RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay GaussiansCode1
GuardSplat: Efficient and Robust Watermarking for 3D Gaussian SplattingCode1
Bootstraping Clustering of Gaussians for View-consistent 3D Scene UnderstandingCode1
Distractor-free Generalizable 3D Gaussian SplattingCode1
GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian SupervisionCode1
Efficient Density Control for 3D Gaussian SplattingCode1
HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian SplattingCode1
GS-Blur: A 3D Scene-Based Dataset for Realistic Image DeblurringCode1
Self-Ensembling Gaussian Splatting for Few-Shot Novel View SynthesisCode1
E-3DGS: Gaussian Splatting with Exposure and Motion EventsCode1
DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene RenderingCode1
SuperGS: Super-Resolution 3D Gaussian Splatting Enhanced by Variational Residual Features and Uncertainty-Augmented LearningCode1
UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene ReconstructionCode1
DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban EnvironmentsCode1
LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive StreamingCode1
Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing RenderingCode1
HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw ImagesCode1
Connecting Consistency Distillation to Score Distillation for Text-to-3D GenerationCode1
Textured-GS: Gaussian Splatting with Spatially Defined Color and OpacityCode1
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