| COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splitting | Mar 25, 2025 | 3DGSObject | CodeCode Available | 2 |
| HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting | Mar 25, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors | Mar 13, 2025 | 3DGS | CodeCode Available | 2 |
| 3D Student Splatting and Scooping | Mar 13, 2025 | 3DGSNeural Rendering | CodeCode Available | 2 |
| GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats | Mar 11, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images | Mar 7, 2025 | 3DGS3D Scene Reconstruction | CodeCode Available | 2 |
| InsTaG: Learning Personalized 3D Talking Head from Few-Second Video | Feb 27, 2025 | 3DGSTalking Head Generation | CodeCode Available | 2 |
| Advancing Dense Endoscopic Reconstruction with Gaussian Splatting-driven Surface Normal-aware Tracking and Mapping | Jan 31, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| RaySplats: Ray Tracing based Gaussian Splatting | Jan 31, 2025 | 3DGS | CodeCode Available | 2 |
| GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting | Jan 23, 2025 | 3DGSNeRF | CodeCode Available | 2 |