| iComMa: Inverting 3D Gaussian Splatting for Camera Pose Estimation via Comparing and Matching | Dec 14, 2023 | 3DGS6D Pose Estimation | CodeCode Available | 0 |
| COLMAP-Free 3D Gaussian Splatting | Dec 12, 2023 | 3DGSCamera Pose Estimation | CodeCode Available | 2 |
| Gaussian Splatting SLAM | Dec 11, 2023 | 3DGS3D Reconstruction | CodeCode Available | 4 |
| Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle | Dec 6, 2023 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields | Dec 6, 2023 | 3DGS3D scene Editing | CodeCode Available | 2 |
| HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting | Dec 5, 2023 | 3DGS | —Unverified | 0 |
| SparseGS: Real-Time 360° Sparse View Synthesis using Gaussian Splatting | Nov 30, 2023 | 3D geometry3DGS | CodeCode Available | 0 |
| CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization | Nov 30, 2023 | 3DGSNeRF | CodeCode Available | 2 |
| HUGS: Human Gaussian Splats | Nov 29, 2023 | 3DGSNeural Rendering | CodeCode Available | 2 |
| Compact 3D Gaussian Representation for Radiance Field | Nov 22, 2023 | 3DGSModel Compression | CodeCode Available | 2 |