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3DGS

Papers

Showing 126150 of 633 papers

TitleStatusHype
A Survey on 3D Reconstruction Techniques in Plant Phenotyping: From Classical Methods to Neural Radiance Fields (NeRF), 3D Gaussian Splatting (3DGS), and BeyondCode1
SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene DestructionCode1
EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenesCode1
R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level VisionCode1
RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay GaussiansCode1
Self-Ensembling Gaussian Splatting for Few-Shot Novel View SynthesisCode1
PCGS: Progressive Compression of 3D Gaussian SplattingCode1
Anti-Aliased 2D Gaussian SplattingCode1
OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using BlenderCode1
All That Glitters Is Not Gold: Key-Secured 3D Secrets within 3D Gaussian SplattingCode1
NeRF and Gaussian Splatting SLAM in the WildCode1
Consistent Quantity-Quality Control across Scenes for Deployment-Aware Gaussian SplattingCode1
Connecting Consistency Distillation to Score Distillation for Text-to-3D GenerationCode1
MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene ReconstructionCode1
3DGS-IEval-15K: A Large-scale Image Quality Evaluation Database for 3D Gaussian-SplattingCode1
Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing RenderingCode1
iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian SplattingCode1
CoherentGS: Sparse Novel View Synthesis with Coherent 3D GaussiansCode1
HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud EncoderCode1
Improving Adaptive Density Control for 3D Gaussian SplattingCode1
LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive StreamingCode1
HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian SplattingCode1
HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw ImagesCode1
GuardSplat: Efficient and Robust Watermarking for 3D Gaussian SplattingCode1
GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian SupervisionCode1
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