| Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment | Apr 2, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| BOGausS: Better Optimized Gaussian Splatting | Apr 2, 2025 | 3DGSNeRF | —Unverified | 0 |
| Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis | Apr 2, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| RealityAvatar: Towards Realistic Loose Clothing Modeling in Animatable 3D Gaussian Avatars | Apr 2, 2025 | 3DGS | —Unverified | 0 |
| Monocular and Generalizable Gaussian Talking Head Animation | Apr 1, 2025 | 3DGSDepth Estimation | —Unverified | 0 |
| UnIRe: Unsupervised Instance Decomposition for Dynamic Urban Scene Reconstruction | Apr 1, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting | Mar 31, 2025 | 3DGSDeblurring | —Unverified | 0 |
| Visual Acoustic Fields | Mar 31, 2025 | 3DGS | —Unverified | 0 |
| StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting | Mar 31, 2025 | 3DGSGPU | —Unverified | 0 |
| ExScene: Free-View 3D Scene Reconstruction with Gaussian Splatting from a Single Image | Mar 31, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Prediction | Mar 30, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations | Mar 29, 2025 | 3DGSNeRF | —Unverified | 0 |
| FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction | Mar 29, 2025 | 3DGSIndoor Scene Reconstruction | CodeCode Available | 2 |
| Disentangled 4D Gaussian Splatting: Towards Faster and More Efficient Dynamic Scene Rendering | Mar 28, 2025 | 3DGSGPU | —Unverified | 0 |
| RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting | Mar 27, 2025 | 3DGSNeRF | —Unverified | 0 |
| LandMarkSystem Technical Report | Mar 27, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| TC-GS: Tri-plane based compression for 3D Gaussian Splatting | Mar 26, 2025 | 3DGSDecoder | CodeCode Available | 1 |
| EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis | Mar 26, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting | Mar 25, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis | Mar 25, 2025 | 3DGSNeRF | —Unverified | 0 |
| COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splitting | Mar 25, 2025 | 3DGSObject | CodeCode Available | 2 |
| HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting | Mar 25, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| MATT-GS: Masked Attention-based 3DGS for Robot Perception and Object Detection | Mar 25, 2025 | 3DGSobject-detection | —Unverified | 0 |
| StableGS: A Floater-Free Framework for 3D Gaussian Splatting | Mar 24, 2025 | 3DGSDepth Estimation | —Unverified | 0 |
| DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds | Mar 24, 2025 | 3DGSScheduling | —Unverified | 0 |