| 3D Gaussian Splat Vulnerabilities | May 30, 2025 | 3DGSAdversarial Attack | CodeCode Available | 1 |
| 3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians | May 29, 2025 | 3DGSNeural Rendering | CodeCode Available | 1 |
| Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility | May 27, 2025 | 3DGSScheduling | CodeCode Available | 1 |
| OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using Blender | May 26, 2025 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction | May 20, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 |
| EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenes | May 16, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| Consistent Quantity-Quality Control across Scenes for Deployment-Aware Gaussian Splatting | May 15, 2025 | 3DGSModel Compression | CodeCode Available | 1 |
| HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encoder | May 3, 2025 | 3DGSData Compression | CodeCode Available | 1 |
| A Survey on 3D Reconstruction Techniques in Plant Phenotyping: From Classical Methods to Neural Radiance Fields (NeRF), 3D Gaussian Splatting (3DGS), and Beyond | Apr 30, 2025 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| CasualHDRSplat: Robust High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos | Apr 24, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting | Apr 24, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs | Apr 17, 2025 | 3D geometry3DGS | CodeCode Available | 1 |
| GSAC: Leveraging Gaussian Splatting for Photorealistic Avatar Creation with Unity Integration | Apr 17, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering | Apr 9, 2025 | 3DGSInverse Rendering | CodeCode Available | 1 |
| Wheat3DGS: In-field 3D Reconstruction, Instance Segmentation and Phenotyping of Wheat Heads with Gaussian Splatting | Apr 9, 2025 | 3DGS3D Instance Segmentation | CodeCode Available | 1 |
| Embracing Dynamics: Dynamics-aware 4D Gaussian Splatting SLAM | Apr 7, 2025 | 3DGSPose Tracking | CodeCode Available | 1 |
| TC-GS: Tri-plane based compression for 3D Gaussian Splatting | Mar 26, 2025 | 3DGSDecoder | CodeCode Available | 1 |
| Unraveling the Effects of Synthetic Data on End-to-End Autonomous Driving | Mar 23, 2025 | 3DGSAutonomous Driving | CodeCode Available | 1 |
| Enhancing Close-up Novel View Synthesis via Pseudo-labeling | Mar 20, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| Improving Adaptive Density Control for 3D Gaussian Splatting | Mar 18, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| GS-I^3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Images | Mar 16, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 |
| PCGS: Progressive Compression of 3D Gaussian Splatting | Mar 11, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| All That Glitters Is Not Gold: Key-Secured 3D Secrets within 3D Gaussian Splatting | Mar 10, 2025 | 3DGSAll | CodeCode Available | 1 |
| Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting | Mar 10, 2025 | 3DGS | CodeCode Available | 1 |
| Does 3D Gaussian Splatting Need Accurate Volumetric Rendering? | Feb 26, 2025 | 3DGSNeRF | CodeCode Available | 1 |