| TC-GS: A Faster Gaussian Splatting Module Utilizing Tensor Cores | May 30, 2025 | 3DGS | CodeCode Available | 2 |
| 3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians | May 29, 2025 | 3DGSNeural Rendering | CodeCode Available | 1 |
| ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS | May 29, 2025 | 3DGSGPU | CodeCode Available | 2 |
| LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Rendering | May 29, 2025 | 3DGSGPU | —Unverified | 0 |
| 3DGS Compression with Sparsity-guided Hierarchical Transform Coding | May 28, 2025 | 3DGS | —Unverified | 0 |
| STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering | May 28, 2025 | 3DGSDynamic Reconstruction | —Unverified | 0 |
| UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environments | May 28, 2025 | 3DGSSimultaneous Localization and Mapping | —Unverified | 0 |
| Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility | May 27, 2025 | 3DGSScheduling | CodeCode Available | 1 |
| 3D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling | May 27, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians | May 27, 2025 | 3DGS | —Unverified | 0 |