| VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenes | May 25, 2025 | 3DGS | CodeCode Available | 2 |
| VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality | May 15, 2025 | 3DGSGPU | CodeCode Available | 2 |
| SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentation | May 8, 2025 | 3DGSData Augmentation | CodeCode Available | 2 |
| GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction | Apr 29, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| Text-based Animatable 3D Avatars with Morphable Model Alignment | Apr 22, 2025 | 3D Generation3DGS | CodeCode Available | 2 |
| 3DAffordSplat: Efficient Affordance Reasoning with 3D Gaussians | Apr 15, 2025 | 3DGSAffordance Recognition | CodeCode Available | 2 |
| BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting | Apr 12, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment | Apr 2, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction | Mar 29, 2025 | 3DGSIndoor Scene Reconstruction | CodeCode Available | 2 |
| LandMarkSystem Technical Report | Mar 27, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |