| Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh | May 28, 2024 | 3DGSNeRF | —Unverified | 0 |
| DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal | May 27, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplane | May 27, 2024 | 3DGSfeature selection | —Unverified | 0 |
| F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting | May 27, 2024 | 3DGSNeRF | —Unverified | 0 |
| Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors | May 26, 2024 | 3DGSNeRF | —Unverified | 0 |
| GSDeformer: Direct, Real-time and Extensible Cage-based Deformation for 3D Gaussian Splatting | May 24, 2024 | 3DGS | —Unverified | 0 |
| GS-Hider: Hiding Messages into 3D Gaussian Splatting | May 24, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| TIGER: Text-Instructed 3D Gaussian Retrieval and Coherent Editing | May 23, 2024 | 3DGSRetrieval | —Unverified | 0 |
| Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances | May 22, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| GS-ROR^2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction | May 22, 2024 | 3DGSInverse Rendering | —Unverified | 0 |