| Direct Learning of Mesh and Appearance via 3D Gaussian Splatting | May 11, 2024 | 3DGS | —Unverified | 0 |
| FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting | May 9, 2024 | 3DGSScene Generation | —Unverified | 0 |
| GaussianTalker: Real-Time High-Fidelity Talking Head Synthesis with Audio-Driven 3D Gaussian Splatting | Apr 24, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representation | Apr 19, 2024 | 3DGS4k | —Unverified | 0 |
| Evaluating Alternatives to SFM Point Cloud Initialization for Gaussian Splatting | Apr 18, 2024 | 3DGSNeRF | —Unverified | 0 |
| Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks | Apr 16, 2024 | 3DGSDecoder | —Unverified | 0 |
| SRGS: Super-Resolution 3D Gaussian Splatting | Apr 16, 2024 | 3DGSNeRF | CodeCode Available | 2 |
| Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes | Apr 16, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 5 |
| SpikeNVS: Enhancing Novel View Synthesis from Blurry Images via Spike Camera | Apr 10, 2024 | 3DGSNeRF | —Unverified | 0 |
| End-to-End Rate-Distortion Optimized 3D Gaussian Representation | Apr 9, 2024 | 3DGSQuantization | CodeCode Available | 1 |