| RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians | Jun 17, 2024 | 3DGS | —Unverified | 0 |
| Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections | Jun 14, 2024 | 3DGSNeRF | —Unverified | 0 |
| GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors | Jun 14, 2024 | 3DGSNeRF | —Unverified | 0 |
| Modeling Ambient Scene Dynamics for Free-view Synthesis | Jun 13, 2024 | 3DGSGPU | —Unverified | 0 |
| From Chaos to Clarity: 3DGS in the Dark | Jun 12, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Trim 3D Gaussian Splatting for Accurate Geometry Representation | Jun 11, 2024 | 3D geometry3DGS | —Unverified | 0 |
| PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction | Jun 10, 2024 | 3DGSImage Reconstruction | —Unverified | 0 |
| Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis | Jun 10, 2024 | 2k3DGS | CodeCode Available | 3 |
| Improving Gaussian Splatting with Localized Points Management | Jun 6, 2024 | 3DGSManagement | —Unverified | 0 |
| Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion | Jun 5, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |