| L3GS: Layered 3D Gaussian Splats for Efficient 3D Scene Delivery | Apr 7, 2025 | 3DGSScheduling | CodeCode Available | 0 | 5 |
| K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Buffers | May 26, 2025 | 3DGSDecoder | CodeCode Available | 0 | 5 |
| 3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting | Aug 7, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 0 | 5 |
| iComMa: Inverting 3D Gaussian Splatting for Camera Pose Estimation via Comparing and Matching | Dec 14, 2023 | 3DGS6D Pose Estimation | CodeCode Available | 0 | 5 |
| GS-Hider: Hiding Messages into 3D Gaussian Splatting | May 24, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 0 | 5 |
| GLS: Geometry-aware 3D Language Gaussian Splatting | Nov 27, 2024 | 3DGSSegmentation | CodeCode Available | 0 | 5 |
| DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting | Mar 31, 2025 | 3DGSDeblurring | —Unverified | 0 | 0 |
| DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments | Aug 21, 2024 | 3DGS3D Reconstruction | —Unverified | 0 | 0 |
| Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience | Mar 15, 2024 | 3DGS3D Reconstruction | —Unverified | 0 | 0 |
| GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors | Jun 14, 2024 | 3DGSNeRF | —Unverified | 0 | 0 |
| DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior | Feb 13, 2025 | 3DGSNeRF | —Unverified | 0 | 0 |
| AV-Surf: Surface-Enhanced Geometry-Aware Novel-View Acoustic Synthesis | Mar 17, 2025 | 3DGS | —Unverified | 0 | 0 |
| Gaussian Splatting Feature Fields for (Privacy-Preserving) Visual Localization | Jan 1, 2025 | 3DGSPrivacy Preserving | —Unverified | 0 | 0 |
| Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks | Apr 16, 2024 | 3DGSDecoder | —Unverified | 0 | 0 |
| Gaussian Splashing: Direct Volumetric Rendering Underwater | Nov 29, 2024 | 3DGS3D Reconstruction | —Unverified | 0 | 0 |
| GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting | Nov 9, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 | 0 |
| Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints | Sep 13, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 | 0 |
| ArtNVG: Content-Style Separated Artistic Neighboring-View Gaussian Stylization | Dec 25, 2024 | 3DGS | —Unverified | 0 | 0 |
| GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction | May 30, 2024 | 3DGSIndoor Scene Reconstruction | —Unverified | 0 | 0 |
| Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction | May 24, 2023 | 3DGSNeRF | —Unverified | 0 | 0 |
| Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance | Jan 9, 2025 | 3DGSDiversity | —Unverified | 0 | 0 |
| GaussianMarker: Uncertainty-Aware Copyright Protection of 3D Gaussian Splatting | Oct 31, 2024 | 3DGS | —Unverified | 0 | 0 |
| Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images | Mar 20, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 | 0 |
| Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos | Jan 23, 2025 | 3DGS | —Unverified | 0 | 0 |
| ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior | Apr 17, 2025 | 3DGSGPU | —Unverified | 0 | 0 |
| DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering | Jun 4, 2024 | 3DGS | —Unverified | 0 | 0 |
| GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting | Nov 12, 2024 | 3DGSgraph construction | —Unverified | 0 | 0 |
| Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery | May 21, 2024 | 3DGS3D Human Reconstruction | —Unverified | 0 | 0 |
| Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes | Oct 31, 2024 | 3DGSImage Restoration | —Unverified | 0 | 0 |
| Gaussian2Scene: 3D Scene Representation Learning via Self-supervised Learning with 3D Gaussian Splatting | Jun 10, 2025 | 3DGS3D Object Detection | —Unverified | 0 | 0 |
| DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds | Mar 24, 2025 | 3DGSScheduling | —Unverified | 0 | 0 |
| Gaussian Herding across Pens: An Optimal Transport Perspective on Global Gaussian Reduction for 3DGS | Jun 11, 2025 | 3DGSNeural Rendering | —Unverified | 0 | 0 |
| GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting | Mar 20, 2025 | 3DGSGPU | —Unverified | 0 | 0 |
| GAST: Sequential Gaussian Avatars with Hierarchical Spatio-temporal Context | Nov 25, 2024 | 3DGS | —Unverified | 0 | 0 |
| D3DR: Lighting-Aware Object Insertion in Gaussian Splatting | Mar 9, 2025 | 3DGSDenoising | —Unverified | 0 | 0 |
| GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian Splatting | Sep 3, 2024 | 3DGSGPU | —Unverified | 0 | 0 |
| AquaGS: Fast Underwater Scene Reconstruction with SfM-Free Gaussian Splatting | May 3, 2025 | 3DGSNeRF | —Unverified | 0 | 0 |
| GaussianSeal: Rooting Adaptive Watermarks for 3D Gaussian Generation Model | Mar 1, 2025 | 3DGS | —Unverified | 0 | 0 |
| 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization | Mar 17, 2024 | 3DGSGPU | —Unverified | 0 | 0 |
| 3D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Images | Aug 31, 2024 | 3DGSChunking | —Unverified | 0 | 0 |
| GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction | Sep 19, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 | 0 |
| Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering | Jan 27, 2024 | 3DGSMotion Synthesis | —Unverified | 0 | 0 |
| CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting | Sep 13, 2024 | 3DGS3D Reconstruction | —Unverified | 0 | 0 |
| GARAD-SLAM: 3D GAussian splatting for Real-time Anti Dynamic SLAM | Feb 5, 2025 | 3DGS | —Unverified | 0 | 0 |
| CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction | Jan 3, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 | 0 |
| GAF: Gaussian Action Field as a Dvnamic World Model for Robotic Mlanipulation | Jun 17, 2025 | 3DGS | —Unverified | 0 | 0 |
| G3R: Gradient Guided Generalizable Reconstruction | Sep 28, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 | 0 |
| CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images | Jul 4, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 | 0 |
| Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances | May 22, 2024 | 3DGS3D Reconstruction | —Unverified | 0 | 0 |
| G2SDF: Surface Reconstruction from Explicit Gaussians with Implicit SDFs | Nov 25, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 | 0 |