| VGNC: Reducing the Overfitting of Sparse-view 3DGS via Validation-guided Gaussian Number Control | Apr 20, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| EG-Gaussian: Epipolar Geometry and Graph Network Enhanced 3D Gaussian Splatting | Apr 18, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors | Apr 17, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs | Apr 17, 2025 | 3D geometry3DGS | CodeCode Available | 1 |
| Second-order Optimization of Gaussian Splats with Importance Sampling | Apr 17, 2025 | 3DGSGPU | —Unverified | 0 |
| ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior | Apr 17, 2025 | 3DGSGPU | —Unverified | 0 |
| AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering | Apr 17, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| CAGE-GS: High-fidelity Cage Based 3D Gaussian Splatting Deformation | Apr 17, 2025 | 3DGS | —Unverified | 0 |
| GSAC: Leveraging Gaussian Splatting for Photorealistic Avatar Creation with Unity Integration | Apr 17, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| CAGS: Open-Vocabulary 3D Scene Understanding with Context-Aware Gaussian Splatting | Apr 16, 2025 | 3DGS3D Instance Segmentation | —Unverified | 0 |
| 3DAffordSplat: Efficient Affordance Reasoning with 3D Gaussians | Apr 15, 2025 | 3DGSAffordance Recognition | CodeCode Available | 2 |
| LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesis | Apr 14, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| A Constrained Optimization Approach for Gaussian Splatting from Coarsely-posed Images and Noisy Lidar Point Clouds | Apr 12, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting | Apr 12, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| FMLGS: Fast Multilevel Language Embedded Gaussians for Part-level Interactive Agents | Apr 11, 2025 | 3DGSNavigate | —Unverified | 0 |
| View-Dependent Uncertainty Estimation of 3D Gaussian Splatting | Apr 10, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering | Apr 9, 2025 | 3DGSInverse Rendering | CodeCode Available | 1 |
| Wheat3DGS: In-field 3D Reconstruction, Instance Segmentation and Phenotyping of Wheat Heads with Gaussian Splatting | Apr 9, 2025 | 3DGS3D Instance Segmentation | CodeCode Available | 1 |
| econSG: Efficient and Multi-view Consistent Open-Vocabulary 3D Semantic Gaussians | Apr 8, 2025 | 3DGSComputational Efficiency | —Unverified | 0 |
| SE4Lip: Speech-Lip Encoder for Talking Head Synthesis to Solve Phoneme-Viseme Alignment Ambiguity | Apr 8, 2025 | 3DGScross-modal alignment | —Unverified | 0 |
| L3GS: Layered 3D Gaussian Splats for Efficient 3D Scene Delivery | Apr 7, 2025 | 3DGSScheduling | CodeCode Available | 0 |
| Embracing Dynamics: Dynamics-aware 4D Gaussian Splatting SLAM | Apr 7, 2025 | 3DGSPose Tracking | CodeCode Available | 1 |
| HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restoration | Apr 4, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Compressing 3D Gaussian Splatting by Noise-Substituted Vector Quantization | Apr 3, 2025 | 3DGS3D Reconstruction | CodeCode Available | 0 |
| UAVTwin: Neural Digital Twins for UAVs using Gaussian Splatting | Apr 2, 2025 | 3DGSData Augmentation | —Unverified | 0 |