| Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space | Aug 14, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis | Aug 13, 2024 | 3DGSScene Understanding | —Unverified | 0 |
| Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering | Aug 12, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| Visual SLAM with 3D Gaussian Primitives and Depth Priors Enabling Novel View Synthesis | Aug 10, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting | Aug 8, 2024 | 3DGSStyle Transfer | —Unverified | 0 |
| Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields | Aug 7, 2024 | 3DGSModel Compression | CodeCode Available | 3 |
| PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting | Aug 7, 2024 | 3DGS | —Unverified | 0 |
| Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM | Aug 7, 2024 | 3DGSSimultaneous Localization and Mapping | —Unverified | 0 |
| 3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting | Aug 7, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 0 |
| LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting | Aug 1, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |