| MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction | May 20, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 | 5 |
| Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering | Aug 12, 2024 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| Efficient Density Control for 3D Gaussian Splatting | Nov 15, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 | 5 |
| LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming | Aug 27, 2024 | 3DGSSSIM | CodeCode Available | 1 | 5 |
| Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis | Oct 31, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 | 5 |
| CDGS: Confidence-Aware Depth Regularization for 3D Gaussian Splatting | Feb 20, 2025 | 3DGS3D Reconstruction | CodeCode Available | 1 | 5 |
| iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting | Apr 24, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 | 5 |
| Improving Adaptive Density Control for 3D Gaussian Splatting | Mar 18, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 | 5 |
| NeRF and Gaussian Splatting SLAM in the Wild | Dec 4, 2024 | 3DGSComputational Efficiency | CodeCode Available | 1 | 5 |
| Wheat3DGS: In-field 3D Reconstruction, Instance Segmentation and Phenotyping of Wheat Heads with Gaussian Splatting | Apr 9, 2025 | 3DGS3D Instance Segmentation | CodeCode Available | 1 | 5 |
| CasualHDRSplat: Robust High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos | Apr 24, 2025 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| E-3DGS: Gaussian Splatting with Exposure and Motion Events | Oct 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 | 5 |
| HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting | Nov 12, 2024 | 3DGS | CodeCode Available | 1 | 5 |
| GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splatting | Nov 29, 2024 | 3DGSDecoder | CodeCode Available | 1 | 5 |
| GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian Supervision | Nov 24, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 | 5 |
| HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Images | Jul 23, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 1 | 5 |
| GS-I^3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Images | Mar 16, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 | 5 |
| GSAC: Leveraging Gaussian Splatting for Photorealistic Avatar Creation with Unity Integration | Apr 17, 2025 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring | Oct 31, 2024 | 3DGSDeblurring | CodeCode Available | 1 | 5 |
| HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encoder | May 3, 2025 | 3DGSData Compression | CodeCode Available | 1 | 5 |
| Bootstraping Clustering of Gaussians for View-consistent 3D Scene Understanding | Nov 29, 2024 | 3D geometry3DGS | CodeCode Available | 1 | 5 |
| GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussians | Dec 18, 2024 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| Generating Editable Head Avatars with 3D Gaussian GANs | Dec 26, 2024 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| 3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians | May 29, 2025 | 3DGSNeural Rendering | CodeCode Available | 1 | 5 |
| GaussianPro: 3D Gaussian Splatting with Progressive Propagation | Feb 22, 2024 | 3DGSNeural Rendering | CodeCode Available | 1 | 5 |
| Does 3D Gaussian Splatting Need Accurate Volumetric Rendering? | Feb 26, 2025 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering | Oct 17, 2024 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| Distractor-free Generalizable 3D Gaussian Splatting | Nov 26, 2024 | 3DGS | CodeCode Available | 1 | 5 |
| BeSplat: Gaussian Splatting from a Single Blurry Image and Event Stream | Dec 26, 2024 | 3DGSNeRF | CodeCode Available | 1 | 5 |
| 3D Gaussian Splat Vulnerabilities | May 30, 2025 | 3DGSAdversarial Attack | CodeCode Available | 1 | 5 |
| Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting | Mar 10, 2025 | 3DGS | CodeCode Available | 1 | 5 |
| Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle | Dec 6, 2023 | 3DGS3D Reconstruction | CodeCode Available | 1 | 5 |
| USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting | Nov 15, 2024 | 3DGS3D Reconstruction | CodeCode Available | 0 | 5 |
| Visibility-Uncertainty-guided 3D Gaussian Inpainting via Scene Conceptional Learning | Apr 23, 2025 | 3DGS3D Inpainting | CodeCode Available | 0 | 5 |
| 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting | Mar 30, 2024 | 3DGS3D Reconstruction | CodeCode Available | 0 | 5 |
| 3D Gaussian Splatting Driven Multi-View Robust Physical Adversarial Camouflage Generation | Jul 2, 2025 | 3DGSAdversarial Attack | CodeCode Available | 0 | 5 |
| Compressing 3D Gaussian Splatting by Noise-Substituted Vector Quantization | Apr 3, 2025 | 3DGS3D Reconstruction | CodeCode Available | 0 | 5 |
| SpikeGS: Learning 3D Gaussian Fields from Continuous Spike Stream | Sep 23, 2024 | 3DGS3D Reconstruction | CodeCode Available | 0 | 5 |
| SparseGS: Real-Time 360° Sparse View Synthesis using Gaussian Splatting | Nov 30, 2023 | 3D geometry3DGS | CodeCode Available | 0 | 5 |
| SGLoc: Semantic Localization System for Camera Pose Estimation from 3D Gaussian Splatting Representation | Jul 16, 2025 | 3DGSCamera Pose Estimation | CodeCode Available | 0 | 5 |
| Fast and Efficient: Mask Neural Fields for 3D Scene Segmentation | Jul 1, 2024 | 3DGSNeRF | CodeCode Available | 0 | 5 |
| SplatPose+: Real-time Image-Based Pose-Agnostic 3D Anomaly Detection | Oct 15, 2024 | 3D Anomaly Detection3DGS | CodeCode Available | 0 | 5 |
| EyeNavGS: A 6-DoF Navigation Dataset and Record-n-Replay Software for Real-World 3DGS Scenes in VR | Jun 3, 2025 | 3DGS | CodeCode Available | 0 | 5 |
| Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image | May 20, 2025 | 3D Generation3DGS | CodeCode Available | 0 | 5 |
| OVGaussian: Generalizable 3D Gaussian Segmentation with Open Vocabularies | Dec 31, 2024 | 3DGS3D Semantic Segmentation | CodeCode Available | 0 | 5 |
| EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction | Jan 23, 2024 | 3DGSDecoder | CodeCode Available | 0 | 5 |
| MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussian Splatting | Dec 6, 2024 | 3DGSNeRF | CodeCode Available | 0 | 5 |
| GaussianStyle: Gaussian Head Avatar via StyleGAN | Feb 1, 2024 | 3DGSAttribute | CodeCode Available | 0 | 5 |
| Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting | Apr 1, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 0 | 5 |
| L3GS: Layered 3D Gaussian Splats for Efficient 3D Scene Delivery | Apr 7, 2025 | 3DGSScheduling | CodeCode Available | 0 | 5 |