| OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using Blender | May 26, 2025 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| NeRF and Gaussian Splatting SLAM in the Wild | Dec 4, 2024 | 3DGSComputational Efficiency | CodeCode Available | 1 |
| Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering | Aug 12, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction | May 20, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 |
| CDGS: Confidence-Aware Depth Regularization for 3D Gaussian Splatting | Feb 20, 2025 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming | Aug 27, 2024 | 3DGSSSIM | CodeCode Available | 1 |
| R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision | Jun 19, 2025 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| CasualHDRSplat: Robust High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos | Apr 24, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| E-3DGS: Gaussian Splatting with Exposure and Motion Events | Oct 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encoder | May 3, 2025 | 3DGSData Compression | CodeCode Available | 1 |
| Improving Adaptive Density Control for 3D Gaussian Splatting | Mar 18, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Images | Jul 23, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 1 |
| HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting | Nov 12, 2024 | 3DGS | CodeCode Available | 1 |
| GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian Supervision | Nov 24, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splatting | Nov 29, 2024 | 3DGSDecoder | CodeCode Available | 1 |
| Efficient Density Control for 3D Gaussian Splatting | Nov 15, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| GS-I^3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Images | Mar 16, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 |
| GSAC: Leveraging Gaussian Splatting for Photorealistic Avatar Creation with Unity Integration | Apr 17, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| Bootstraping Clustering of Gaussians for View-consistent 3D Scene Understanding | Nov 29, 2024 | 3D geometry3DGS | CodeCode Available | 1 |
| GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring | Oct 31, 2024 | 3DGSDeblurring | CodeCode Available | 1 |
| GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussians | Dec 18, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting | Apr 24, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| 3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians | May 29, 2025 | 3DGSNeural Rendering | CodeCode Available | 1 |
| Does 3D Gaussian Splatting Need Accurate Volumetric Rendering? | Feb 26, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering | Oct 17, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| Generating Editable Head Avatars with 3D Gaussian GANs | Dec 26, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| Distractor-free Generalizable 3D Gaussian Splatting | Nov 26, 2024 | 3DGS | CodeCode Available | 1 |
| BeSplat: Gaussian Splatting from a Single Blurry Image and Event Stream | Dec 26, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle | Dec 6, 2023 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting | Mar 10, 2025 | 3DGS | CodeCode Available | 1 |
| 3D Gaussian Splat Vulnerabilities | May 30, 2025 | 3DGSAdversarial Attack | CodeCode Available | 1 |
| GaussianPro: 3D Gaussian Splatting with Progressive Propagation | Feb 22, 2024 | 3DGSNeural Rendering | CodeCode Available | 1 |
| DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting | Mar 31, 2025 | 3DGSDeblurring | —Unverified | 0 |
| DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments | Aug 21, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience | Mar 15, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior | Feb 13, 2025 | 3DGSNeRF | —Unverified | 0 |
| AV-Surf: Surface-Enhanced Geometry-Aware Novel-View Acoustic Synthesis | Mar 17, 2025 | 3DGS | —Unverified | 0 |
| Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints | Sep 13, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| ArtNVG: Content-Style Separated Artistic Neighboring-View Gaussian Stylization | Dec 25, 2024 | 3DGS | —Unverified | 0 |
| Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction | May 24, 2023 | 3DGSNeRF | —Unverified | 0 |
| Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance | Jan 9, 2025 | 3DGSDiversity | —Unverified | 0 |
| Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos | Jan 23, 2025 | 3DGS | —Unverified | 0 |
| ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior | Apr 17, 2025 | 3DGSGPU | —Unverified | 0 |
| 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization | Mar 17, 2024 | 3DGSGPU | —Unverified | 0 |
| DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering | Jun 4, 2024 | 3DGS | —Unverified | 0 |
| Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes | Oct 31, 2024 | 3DGSImage Restoration | —Unverified | 0 |
| DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds | Mar 24, 2025 | 3DGSScheduling | —Unverified | 0 |
| D3DR: Lighting-Aware Object Insertion in Gaussian Splatting | Mar 9, 2025 | 3DGSDenoising | —Unverified | 0 |
| AquaGS: Fast Underwater Scene Reconstruction with SfM-Free Gaussian Splatting | May 3, 2025 | 3DGSNeRF | —Unverified | 0 |
| 3D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Images | Aug 31, 2024 | 3DGSChunking | —Unverified | 0 |