| SizeGS: Size-aware Compression of 3D Gaussians with Hierarchical Mixed Precision Quantization | Dec 8, 2024 | 3DGSAttribute | —Unverified | 0 |
| Radiant: Large-scale 3D Gaussian Rendering based on Hierarchical Framework | Dec 7, 2024 | 3DGS | —Unverified | 0 |
| Pushing Rendering Boundaries: Hard Gaussian Splatting | Dec 6, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussian Splatting | Dec 6, 2024 | 3DGSNeRF | CodeCode Available | 0 |
| Multi-View Pose-Agnostic Change Localization with Zero Labels | Dec 5, 2024 | 3DGSChange Detection | —Unverified | 0 |
| HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting | Dec 5, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| NeRF and Gaussian Splatting SLAM in the Wild | Dec 4, 2024 | 3DGSComputational Efficiency | CodeCode Available | 1 |
| Splats in Splats: Embedding Invisible 3D Watermark within Gaussian Splatting | Dec 4, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Volumetrically Consistent 3D Gaussian Rasterization | Dec 4, 2024 | 3DGSSSIM | CodeCode Available | 2 |
| SGSST: Scaling Gaussian Splatting StyleTransfer | Dec 4, 2024 | 3DGSNeural Rendering | CodeCode Available | 1 |