| VGNC: Reducing the Overfitting of Sparse-view 3DGS via Validation-guided Gaussian Number Control | Apr 20, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| EG-Gaussian: Epipolar Geometry and Graph Network Enhanced 3D Gaussian Splatting | Apr 18, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors | Apr 17, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Second-order Optimization of Gaussian Splats with Importance Sampling | Apr 17, 2025 | 3DGSGPU | —Unverified | 0 |
| Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs | Apr 17, 2025 | 3D geometry3DGS | CodeCode Available | 1 |
| ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior | Apr 17, 2025 | 3DGSGPU | —Unverified | 0 |
| AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering | Apr 17, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| CAGE-GS: High-fidelity Cage Based 3D Gaussian Splatting Deformation | Apr 17, 2025 | 3DGS | —Unverified | 0 |
| GSAC: Leveraging Gaussian Splatting for Photorealistic Avatar Creation with Unity Integration | Apr 17, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| CAGS: Open-Vocabulary 3D Scene Understanding with Context-Aware Gaussian Splatting | Apr 16, 2025 | 3DGS3D Instance Segmentation | —Unverified | 0 |
| 3DAffordSplat: Efficient Affordance Reasoning with 3D Gaussians | Apr 15, 2025 | 3DGSAffordance Recognition | CodeCode Available | 2 |
| LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesis | Apr 14, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| A Constrained Optimization Approach for Gaussian Splatting from Coarsely-posed Images and Noisy Lidar Point Clouds | Apr 12, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting | Apr 12, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| FMLGS: Fast Multilevel Language Embedded Gaussians for Part-level Interactive Agents | Apr 11, 2025 | 3DGSNavigate | —Unverified | 0 |
| View-Dependent Uncertainty Estimation of 3D Gaussian Splatting | Apr 10, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering | Apr 9, 2025 | 3DGSInverse Rendering | CodeCode Available | 1 |
| Wheat3DGS: In-field 3D Reconstruction, Instance Segmentation and Phenotyping of Wheat Heads with Gaussian Splatting | Apr 9, 2025 | 3DGS3D Instance Segmentation | CodeCode Available | 1 |
| econSG: Efficient and Multi-view Consistent Open-Vocabulary 3D Semantic Gaussians | Apr 8, 2025 | 3DGSComputational Efficiency | —Unverified | 0 |
| SE4Lip: Speech-Lip Encoder for Talking Head Synthesis to Solve Phoneme-Viseme Alignment Ambiguity | Apr 8, 2025 | 3DGScross-modal alignment | —Unverified | 0 |
| L3GS: Layered 3D Gaussian Splats for Efficient 3D Scene Delivery | Apr 7, 2025 | 3DGSScheduling | CodeCode Available | 0 |
| Embracing Dynamics: Dynamics-aware 4D Gaussian Splatting SLAM | Apr 7, 2025 | 3DGSPose Tracking | CodeCode Available | 1 |
| HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restoration | Apr 4, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Compressing 3D Gaussian Splatting by Noise-Substituted Vector Quantization | Apr 3, 2025 | 3DGS3D Reconstruction | CodeCode Available | 0 |
| UAVTwin: Neural Digital Twins for UAVs using Gaussian Splatting | Apr 2, 2025 | 3DGSData Augmentation | —Unverified | 0 |
| Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment | Apr 2, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| BOGausS: Better Optimized Gaussian Splatting | Apr 2, 2025 | 3DGSNeRF | —Unverified | 0 |
| Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis | Apr 2, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| RealityAvatar: Towards Realistic Loose Clothing Modeling in Animatable 3D Gaussian Avatars | Apr 2, 2025 | 3DGS | —Unverified | 0 |
| Monocular and Generalizable Gaussian Talking Head Animation | Apr 1, 2025 | 3DGSDepth Estimation | —Unverified | 0 |
| UnIRe: Unsupervised Instance Decomposition for Dynamic Urban Scene Reconstruction | Apr 1, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting | Mar 31, 2025 | 3DGSDeblurring | —Unverified | 0 |
| Visual Acoustic Fields | Mar 31, 2025 | 3DGS | —Unverified | 0 |
| StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting | Mar 31, 2025 | 3DGSGPU | —Unverified | 0 |
| ExScene: Free-View 3D Scene Reconstruction with Gaussian Splatting from a Single Image | Mar 31, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Prediction | Mar 30, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations | Mar 29, 2025 | 3DGSNeRF | —Unverified | 0 |
| FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction | Mar 29, 2025 | 3DGSIndoor Scene Reconstruction | CodeCode Available | 2 |
| Disentangled 4D Gaussian Splatting: Towards Faster and More Efficient Dynamic Scene Rendering | Mar 28, 2025 | 3DGSGPU | —Unverified | 0 |
| RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting | Mar 27, 2025 | 3DGSNeRF | —Unverified | 0 |
| LandMarkSystem Technical Report | Mar 27, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| TC-GS: Tri-plane based compression for 3D Gaussian Splatting | Mar 26, 2025 | 3DGSDecoder | CodeCode Available | 1 |
| EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis | Mar 26, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting | Mar 25, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis | Mar 25, 2025 | 3DGSNeRF | —Unverified | 0 |
| COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splitting | Mar 25, 2025 | 3DGSObject | CodeCode Available | 2 |
| HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting | Mar 25, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| MATT-GS: Masked Attention-based 3DGS for Robot Perception and Object Detection | Mar 25, 2025 | 3DGSobject-detection | —Unverified | 0 |
| StableGS: A Floater-Free Framework for 3D Gaussian Splatting | Mar 24, 2025 | 3DGSDepth Estimation | —Unverified | 0 |
| DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds | Mar 24, 2025 | 3DGSScheduling | —Unverified | 0 |