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3DGS

Papers

Showing 5175 of 633 papers

TitleStatusHype
TC-GS: A Faster Gaussian Splatting Module Utilizing Tensor CoresCode2
3DGEER: Exact and Efficient Volumetric Rendering with 3D GaussiansCode1
ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGSCode2
LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Rendering0
3DGS Compression with Sparsity-guided Hierarchical Transform Coding0
UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environments0
STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering0
Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent VisibilityCode1
3D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling0
Wideband RF Radiance Field Modeling Using Frequency-embedded 3D Gaussian SplattingCode0
Structure from Collision0
CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians0
OmniIndoor3D: Comprehensive Indoor 3D Reconstruction0
WeatherEdit: Controllable Weather Editing with 4D Gaussian FieldCode2
OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using BlenderCode1
K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple BuffersCode0
ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularization0
FHGS: Feature-Homogenized Gaussian Splatting0
VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale ScenesCode2
SuperGS: Consistent and Detailed 3D Super-Resolution Scene Reconstruction via Gaussian Splatting0
From Flight to Insight: Semantic 3D Reconstruction for Aerial Inspection via Gaussian Splatting and Language-Guided Segmentation0
Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction0
R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collections0
Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single ImageCode0
MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene ReconstructionCode1
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