| TC-GS: A Faster Gaussian Splatting Module Utilizing Tensor Cores | May 30, 2025 | 3DGS | CodeCode Available | 2 |
| 3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians | May 29, 2025 | 3DGSNeural Rendering | CodeCode Available | 1 |
| ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS | May 29, 2025 | 3DGSGPU | CodeCode Available | 2 |
| LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Rendering | May 29, 2025 | 3DGSGPU | —Unverified | 0 |
| 3DGS Compression with Sparsity-guided Hierarchical Transform Coding | May 28, 2025 | 3DGS | —Unverified | 0 |
| UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environments | May 28, 2025 | 3DGSSimultaneous Localization and Mapping | —Unverified | 0 |
| STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering | May 28, 2025 | 3DGSDynamic Reconstruction | —Unverified | 0 |
| Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility | May 27, 2025 | 3DGSScheduling | CodeCode Available | 1 |
| 3D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling | May 27, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Wideband RF Radiance Field Modeling Using Frequency-embedded 3D Gaussian Splatting | May 27, 2025 | 3DGSSSIM | CodeCode Available | 0 |
| Structure from Collision | May 27, 2025 | 3DGSNeRF | —Unverified | 0 |
| CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians | May 27, 2025 | 3DGS | —Unverified | 0 |
| OmniIndoor3D: Comprehensive Indoor 3D Reconstruction | May 27, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| WeatherEdit: Controllable Weather Editing with 4D Gaussian Field | May 26, 2025 | 3D Generation3DGS | CodeCode Available | 2 |
| OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using Blender | May 26, 2025 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Buffers | May 26, 2025 | 3DGSDecoder | CodeCode Available | 0 |
| ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularization | May 26, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| FHGS: Feature-Homogenized Gaussian Splatting | May 25, 2025 | 3DGSScene Understanding | —Unverified | 0 |
| VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenes | May 25, 2025 | 3DGS | CodeCode Available | 2 |
| SuperGS: Consistent and Detailed 3D Super-Resolution Scene Reconstruction via Gaussian Splatting | May 24, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| From Flight to Insight: Semantic 3D Reconstruction for Aerial Inspection via Gaussian Splatting and Language-Guided Segmentation | May 23, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction | May 22, 2025 | 3DGSVideo Reconstruction | —Unverified | 0 |
| R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collections | May 21, 2025 | 3DGSHuman Detection | —Unverified | 0 |
| Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image | May 20, 2025 | 3D Generation3DGS | CodeCode Available | 0 |
| MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction | May 20, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 |