| VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenes | May 25, 2025 | 3DGS | CodeCode Available | 2 |
| VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality | May 15, 2025 | 3DGSGPU | CodeCode Available | 2 |
| SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentation | May 8, 2025 | 3DGSData Augmentation | CodeCode Available | 2 |
| GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction | Apr 29, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| Text-based Animatable 3D Avatars with Morphable Model Alignment | Apr 22, 2025 | 3D Generation3DGS | CodeCode Available | 2 |
| 3DAffordSplat: Efficient Affordance Reasoning with 3D Gaussians | Apr 15, 2025 | 3DGSAffordance Recognition | CodeCode Available | 2 |
| BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting | Apr 12, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment | Apr 2, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction | Mar 29, 2025 | 3DGSIndoor Scene Reconstruction | CodeCode Available | 2 |
| LandMarkSystem Technical Report | Mar 27, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting | Mar 25, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splitting | Mar 25, 2025 | 3DGSObject | CodeCode Available | 2 |
| RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors | Mar 13, 2025 | 3DGS | CodeCode Available | 2 |
| 3D Student Splatting and Scooping | Mar 13, 2025 | 3DGSNeural Rendering | CodeCode Available | 2 |
| GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats | Mar 11, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images | Mar 7, 2025 | 3DGS3D Scene Reconstruction | CodeCode Available | 2 |
| InsTaG: Learning Personalized 3D Talking Head from Few-Second Video | Feb 27, 2025 | 3DGSTalking Head Generation | CodeCode Available | 2 |
| Advancing Dense Endoscopic Reconstruction with Gaussian Splatting-driven Surface Normal-aware Tracking and Mapping | Jan 31, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| RaySplats: Ray Tracing based Gaussian Splatting | Jan 31, 2025 | 3DGS | CodeCode Available | 2 |
| GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting | Jan 23, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping | Jan 3, 2025 | 3DGSSurface Reconstruction | CodeCode Available | 2 |
| MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks | Dec 29, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| DEGSTalk: Decomposed Per-Embedding Gaussian Fields for Hair-Preserving Talking Face Synthesis | Dec 28, 2024 | 3DGSFace Generation | CodeCode Available | 2 |
| WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splatting | Dec 25, 2024 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video | Dec 9, 2024 | 3DGS4D reconstruction | CodeCode Available | 2 |