| Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis | Jun 10, 2024 | 2k3DGS | CodeCode Available | 3 |
| MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views | Nov 7, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| Compact 3D Scene Representation via Self-Organizing Gaussian Grids | Dec 19, 2023 | 3DGS | CodeCode Available | 3 |
| 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos | Mar 3, 2024 | 3DGSNeural Rendering | CodeCode Available | 3 |
| GaussianTalker: Real-Time High-Fidelity Talking Head Synthesis with Audio-Driven 3D Gaussian Splatting | Apr 24, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| Fast Feedforward 3D Gaussian Splatting Compression | Oct 10, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion | Mar 20, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| LiteGS: A High-Performance Modular Framework for Gaussian Splatting Training | Mar 3, 2025 | 3DGSGPU | CodeCode Available | 3 |
| HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression | Mar 21, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| 3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes | Nov 22, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |