| SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving | Nov 25, 2024 | 3DGSAutonomous Driving | CodeCode Available | 3 |
| 3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes | Nov 22, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| SplatFormer: Point Transformer for Robust 3D Gaussian Splatting | Nov 10, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views | Nov 7, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| XRDSLAM: A Flexible and Modular Framework for Deep Learning based SLAM | Oct 31, 2024 | 3DGSBenchmarking | CodeCode Available | 3 |
| PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting | Oct 29, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| Fast Feedforward 3D Gaussian Splatting Compression | Oct 10, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis | Oct 2, 2024 | 3DGSNeRF | CodeCode Available | 3 |
| 3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt | Sep 19, 2024 | 3DGSGPU | CodeCode Available | 3 |
| LoopSplat: Loop Closure by Registering 3D Gaussian Splats | Aug 19, 2024 | 3DGSPoint Cloud Registration | CodeCode Available | 3 |