| BG-Triangle: Bezier Gaussian Triangle for 3D Vectorization and Rendering | Jan 1, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| SGSST: Scaling Gaussian Splatting Style Transfer | Jan 1, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| Evolving High-Quality Rendering and Reconstruction in a Unified Framework with Contribution-Adaptive Regularization | Jan 1, 2025 | 3DGSSurface Reconstruction | —Unverified | 0 |
| EnliveningGS: Active Locomotion of 3DGS | Jan 1, 2025 | 3DGSFriction | —Unverified | 0 |
| Efficient Decoupled Feature 3D Gaussian Splatting via Hierarchical Compression | Jan 1, 2025 | 3DGSQuantization | —Unverified | 0 |
| OVGaussian: Generalizable 3D Gaussian Segmentation with Open Vocabularies | Dec 31, 2024 | 3DGS3D Semantic Segmentation | CodeCode Available | 0 |
| KeyGS: A Keyframe-Centric Gaussian Splatting Method for Monocular Image Sequences | Dec 30, 2024 | 3DGSCamera Pose Estimation | —Unverified | 0 |
| MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks | Dec 29, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| DEGSTalk: Decomposed Per-Embedding Gaussian Fields for Hair-Preserving Talking Face Synthesis | Dec 28, 2024 | 3DGSFace Generation | CodeCode Available | 2 |
| Learning Radiance Fields from a Single Snapshot Compressive Image | Dec 27, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |