| GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views | Apr 2, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements | Apr 1, 2024 | 3DGSScene Understanding | —Unverified | 0 |
| Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting | Apr 1, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 0 |
| CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians | Apr 1, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 5 |
| 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting | Mar 30, 2024 | 3DGS3D Reconstruction | CodeCode Available | 0 |
| SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior | Mar 29, 2024 | 3DGSAutonomous Driving | —Unverified | 0 |
| Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces | Mar 29, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes | Mar 29, 2024 | 3DGSAutonomous Vehicles | —Unverified | 0 |
| HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes | Mar 29, 2024 | 3DGSAutonomous Driving | —Unverified | 0 |
| CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians | Mar 28, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond | Mar 28, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 5 |
| Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction | Mar 27, 2024 | 3D Generation3DGS | CodeCode Available | 2 |
| 2D Gaussian Splatting for Geometrically Accurate Radiance Fields | Mar 26, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 7 |
| GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction | Mar 25, 2024 | 3DGSNeural Rendering | —Unverified | 0 |
| Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting | Mar 22, 2024 | 3DGSNeRF | —Unverified | 0 |
| HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression | Mar 21, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion | Mar 20, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| RGBD GS-ICP SLAM | Mar 19, 2024 | 3DGSSimultaneous Localization and Mapping | CodeCode Available | 4 |
| Reinforcement Learning with Generalizable Gaussian Splatting | Mar 18, 2024 | 3DGSreinforcement-learning | —Unverified | 0 |
| View-Consistent 3D Editing with Gaussian Splatting | Mar 18, 2024 | 3DGS | —Unverified | 0 |
| 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration | Mar 18, 2024 | 3DGSSensor Fusion | —Unverified | 0 |
| Hybrid Explicit Representation for Ultra-Realistic Head Avatars | Mar 18, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| GaussNav: Gaussian Splatting for Visual Navigation | Mar 18, 2024 | 3DGSVisual Navigation | CodeCode Available | 2 |
| Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction | Mar 18, 2024 | 3DGSOptical Flow Estimation | —Unverified | 0 |
| Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning | Mar 18, 2024 | 3DGS3D Reconstruction | CodeCode Available | 2 |