| VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion | Feb 3, 2025 | 3DGSreinforcement-learning | —Unverified | 0 |
| Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation | Jan 31, 2025 | 3DGS3D Instance Segmentation | —Unverified | 0 |
| RaySplats: Ray Tracing based Gaussian Splatting | Jan 31, 2025 | 3DGS | CodeCode Available | 2 |
| Advancing Dense Endoscopic Reconstruction with Gaussian Splatting-driven Surface Normal-aware Tracking and Mapping | Jan 31, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting | Jan 31, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting | Jan 30, 2025 | 3DGS3D scene Editing | —Unverified | 0 |
| FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstruction | Jan 29, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| VoD-3DGS: View-opacity-Dependent 3D Gaussian Splatting | Jan 29, 2025 | 3DGSNeRF | —Unverified | 0 |
| Deformable Beta Splatting | Jan 27, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion | Jan 25, 2025 | 3DGSAttribute | —Unverified | 0 |