| Trim 3D Gaussian Splatting for Accurate Geometry Representation | Jun 11, 2024 | 3D geometry3DGS | —Unverified | 0 |
| PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction | Jun 10, 2024 | 3DGSImage Reconstruction | —Unverified | 0 |
| Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis | Jun 10, 2024 | 2k3DGS | CodeCode Available | 3 |
| Improving Gaussian Splatting with Localized Points Management | Jun 6, 2024 | 3DGSManagement | —Unverified | 0 |
| Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion | Jun 5, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding | Jun 4, 2024 | 3DGSObject | —Unverified | 0 |
| FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping | Jun 4, 2024 | 3DGSScene Understanding | —Unverified | 0 |
| DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering | Jun 4, 2024 | 3DGS | —Unverified | 0 |
| WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections | Jun 4, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting | Jun 4, 2024 | 3DGSNeRF | —Unverified | 0 |
| Tetrahedron Splatting for 3D Generation | Jun 3, 2024 | 3D Generation3DGS | CodeCode Available | 2 |
| R^2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction | May 31, 2024 | 3DGSNeRF | CodeCode Available | 4 |
| ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model | May 31, 2024 | 3DGSImage Compression | CodeCode Available | 2 |
| GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction | May 30, 2024 | 3DGSIndoor Scene Reconstruction | —Unverified | 0 |
| S^3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving | May 30, 2024 | 3DGS3D Reconstruction | CodeCode Available | 4 |
| A Pixel Is Worth More Than One 3D Gaussians in Single-View 3D Reconstruction | May 30, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| LP-3DGS: Learning to Prune 3D Gaussian Splatting | May 29, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction | May 28, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh | May 28, 2024 | 3DGSNeRF | —Unverified | 0 |
| DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos | May 27, 2024 | 3DGSAutonomous Vehicles | CodeCode Available | 2 |
| GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplane | May 27, 2024 | 3DGSfeature selection | —Unverified | 0 |
| F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting | May 27, 2024 | 3DGSNeRF | —Unverified | 0 |
| DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal | May 27, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors | May 26, 2024 | 3DGSNeRF | —Unverified | 0 |
| GS-Hider: Hiding Messages into 3D Gaussian Splatting | May 24, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |