| MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification | Jul 16, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation | Jul 16, 2024 | 3DGS3D scene Editing | CodeCode Available | 2 |
| SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motion | Jul 14, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| RecGS: Removing Water Caustic with Recurrent Gaussian Splatting | Jul 14, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacity | Jul 13, 2024 | 3DGS | CodeCode Available | 1 |
| WildGaussians: 3D Gaussian Splatting in the Wild | Jul 11, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 3 |
| MIGS: Multi-Identity Gaussian Splatting via Tensor Decomposition | Jul 10, 2024 | 3DGSAll | —Unverified | 0 |
| Reference-based Controllable Scene Stylization with Gaussian Splatting | Jul 9, 2024 | 3DGSNeRF | —Unverified | 0 |
| PICA: Physics-Integrated Clothed Avatar | Jul 7, 2024 | 3DGSGraph Neural Network | —Unverified | 0 |
| SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensors | Jul 4, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 1 |
| CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images | Jul 4, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Free-SurGS: SfM-Free 3D Gaussian Splatting for Surgical Scene Reconstruction | Jul 3, 2024 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| Fast and Efficient: Mask Neural Fields for 3D Scene Segmentation | Jul 1, 2024 | 3DGSNeRF | CodeCode Available | 0 |
| SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting | Jun 28, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| On Scaling Up 3D Gaussian Splatting Training | Jun 26, 2024 | 3DGS3D Reconstruction | CodeCode Available | 4 |
| Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruning | Jun 26, 2024 | 3DGS | CodeCode Available | 1 |
| NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methods | Jun 25, 2024 | 3DGSBenchmarking | —Unverified | 0 |
| Taming 3DGS: High-Quality Radiance Fields with Limited Resources | Jun 21, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods | Jun 17, 2024 | 3DGSSSIM | —Unverified | 0 |
| Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting | Jun 17, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians | Jun 17, 2024 | 3DGS | —Unverified | 0 |
| Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections | Jun 14, 2024 | 3DGSNeRF | —Unverified | 0 |
| GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors | Jun 14, 2024 | 3DGSNeRF | —Unverified | 0 |
| Modeling Ambient Scene Dynamics for Free-view Synthesis | Jun 13, 2024 | 3DGSGPU | —Unverified | 0 |
| From Chaos to Clarity: 3DGS in the Dark | Jun 12, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |