| 6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering | Oct 7, 2024 | 3DGSNeRF | —Unverified | 0 |
| GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting | Oct 7, 2024 | 3D geometry3DGS | —Unverified | 0 |
| GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering | Oct 3, 2024 | 3DGSInverse Rendering | —Unverified | 0 |
| EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis | Oct 2, 2024 | 3DGSNeRF | —Unverified | 0 |
| RNG: Relightable Neural Gaussians | Sep 29, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| 1st Place Solution to the 8th HANDS Workshop Challenge -- ARCTIC Track: 3DGS-based Bimanual Category-agnostic Interaction Reconstruction | Sep 28, 2024 | 3DGSObject | —Unverified | 0 |
| G3R: Gradient Guided Generalizable Reconstruction | Sep 28, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Model | Sep 25, 2024 | 3DGSNeRF | —Unverified | 0 |
| SpikeGS: Learning 3D Gaussian Fields from Continuous Spike Stream | Sep 23, 2024 | 3DGS3D Reconstruction | CodeCode Available | 0 |
| MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views | Sep 22, 2024 | 3DGSNeRF | —Unverified | 0 |
| MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting | Sep 19, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction | Sep 19, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module | Sep 17, 2024 | 3DGS | —Unverified | 0 |
| HGSLoc: 3DGS-based Heuristic Camera Pose Refinement | Sep 17, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Rendering | Sep 16, 2024 | 3DGSInverse Rendering | —Unverified | 0 |
| Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints | Sep 13, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius | Sep 13, 2024 | 3DGS | —Unverified | 0 |
| CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting | Sep 13, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length | Sep 12, 2024 | 3DGSGPU | —Unverified | 0 |
| GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction | Sep 10, 2024 | 3DGSGPU | —Unverified | 0 |
| LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering | Sep 9, 2024 | 3DGSSSIM | —Unverified | 0 |
| GS-PT: Exploiting 3D Gaussian Splatting for Comprehensive Point Cloud Understanding via Self-supervised Learning | Sep 8, 2024 | 3DGS3D Object Classification | —Unverified | 0 |
| Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras | Sep 7, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction | Sep 5, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors | Sep 5, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |