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3DGS

Papers

Showing 51100 of 633 papers

TitleStatusHype
TC-GS: A Faster Gaussian Splatting Module Utilizing Tensor CoresCode2
3DGEER: Exact and Efficient Volumetric Rendering with 3D GaussiansCode1
LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Rendering0
ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGSCode2
3DGS Compression with Sparsity-guided Hierarchical Transform Coding0
STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering0
UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environments0
Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent VisibilityCode1
3D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling0
Structure from Collision0
OmniIndoor3D: Comprehensive Indoor 3D Reconstruction0
CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians0
Wideband RF Radiance Field Modeling Using Frequency-embedded 3D Gaussian SplattingCode0
WeatherEdit: Controllable Weather Editing with 4D Gaussian FieldCode2
ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularization0
K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple BuffersCode0
OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using BlenderCode1
VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale ScenesCode2
FHGS: Feature-Homogenized Gaussian Splatting0
SuperGS: Consistent and Detailed 3D Super-Resolution Scene Reconstruction via Gaussian Splatting0
From Flight to Insight: Semantic 3D Reconstruction for Aerial Inspection via Gaussian Splatting and Language-Guided Segmentation0
Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction0
R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collections0
MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene ReconstructionCode1
Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single ImageCode0
iSegMan: Interactive Segment-and-Manipulate 3D Gaussians0
EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenesCode1
Large-Scale Gaussian Splatting SLAM0
VRSplat: Fast and Robust Gaussian Splatting for Virtual RealityCode2
Consistent Quantity-Quality Control across Scenes for Deployment-Aware Gaussian SplattingCode1
ExploreGS: a vision-based low overhead framework for 3D scene reconstruction0
MoRe-3DGSMR: Motion-resolved reconstruction framework for free-breathing pulmonary MRI based on 3D Gaussian representation0
Steepest Descent Density Control for Compact 3D Gaussian Splatting0
SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data AugmentationCode2
3D Gaussian Splatting Data Compression with Mixture of Priors0
SparSplat: Fast Multi-View Reconstruction with Generalizable 2D Gaussian Splatting0
AquaGS: Fast Underwater Scene Reconstruction with SfM-Free Gaussian Splatting0
HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud EncoderCode1
A Survey on 3D Reconstruction Techniques in Plant Phenotyping: From Classical Methods to Neural Radiance Fields (NeRF), 3D Gaussian Splatting (3DGS), and BeyondCode1
GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene Confusion0
GSFeatLoc: Visual Localization Using Feature Correspondence on 3D Gaussian Splatting0
GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D ReconstructionCode2
iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian SplattingCode1
CasualHDRSplat: Robust High Dynamic Range 3D Gaussian Splatting from Casually Captured VideosCode1
HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes0
Visibility-Uncertainty-guided 3D Gaussian Inpainting via Scene Conceptional LearningCode0
Text-based Animatable 3D Avatars with Morphable Model AlignmentCode2
MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video0
StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians0
VGNC: Reducing the Overfitting of Sparse-view 3DGS via Validation-guided Gaussian Number Control0
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