| WildGaussians: 3D Gaussian Splatting in the Wild | Jul 11, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 3 | 5 |
| SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving | Nov 25, 2024 | 3DGSAutonomous Driving | CodeCode Available | 3 | 5 |
| Compact 3D Scene Representation via Self-Organizing Gaussian Grids | Dec 19, 2023 | 3DGS | CodeCode Available | 3 | 5 |
| MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views | Nov 7, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 | 5 |
| 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos | Mar 3, 2024 | 3DGSNeural Rendering | CodeCode Available | 3 | 5 |
| SplatFormer: Point Transformer for Robust 3D Gaussian Splatting | Nov 10, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 | 5 |
| Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis | Jun 10, 2024 | 2k3DGS | CodeCode Available | 3 | 5 |
| Fast Feedforward 3D Gaussian Splatting Compression | Oct 10, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 | 5 |
| 3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes | Nov 22, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 | 5 |
| HAC++: Towards 100X Compression of 3D Gaussian Splatting | Jan 21, 2025 | 3DGSAttribute | CodeCode Available | 3 | 5 |
| LiteGS: A High-Performance Modular Framework for Gaussian Splatting Training | Mar 3, 2025 | 3DGSGPU | CodeCode Available | 3 | 5 |
| HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction | Nov 27, 2024 | 3DGS | CodeCode Available | 3 | 5 |
| DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus | May 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 | 5 |
| GaussianTalker: Real-Time High-Fidelity Talking Head Synthesis with Audio-Driven 3D Gaussian Splatting | Apr 24, 2024 | 3DGSAttribute | CodeCode Available | 3 | 5 |
| MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis | Oct 2, 2024 | 3DGSNeRF | CodeCode Available | 3 | 5 |
| HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression | Mar 21, 2024 | 3DGSAttribute | CodeCode Available | 3 | 5 |
| LoopSplat: Loop Closure by Registering 3D Gaussian Splats | Aug 19, 2024 | 3DGSPoint Cloud Registration | CodeCode Available | 3 | 5 |
| SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting | Jun 28, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 | 5 |
| PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting | Oct 29, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 | 5 |
| Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting | Mar 14, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 | 5 |
| Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video | Dec 9, 2024 | 3DGS4D reconstruction | CodeCode Available | 2 | 5 |
| GaussianSpeech: Audio-Driven Gaussian Avatars | Nov 27, 2024 | 3DGS | CodeCode Available | 2 | 5 |
| CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization | May 20, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 2 | 5 |
| DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos | May 27, 2024 | 3DGSAutonomous Vehicles | CodeCode Available | 2 | 5 |
| DEGAS: Detailed Expressions on Full-Body Gaussian Avatars | Aug 20, 2024 | 3DGSNeural Rendering | CodeCode Available | 2 | 5 |