| PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting | Oct 29, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| Fast Feedforward 3D Gaussian Splatting Compression | Oct 10, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis | Oct 2, 2024 | 3DGSNeRF | CodeCode Available | 3 |
| 3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt | Sep 19, 2024 | 3DGSGPU | CodeCode Available | 3 |
| LoopSplat: Loop Closure by Registering 3D Gaussian Splats | Aug 19, 2024 | 3DGSPoint Cloud Registration | CodeCode Available | 3 |
| Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields | Aug 7, 2024 | 3DGSModel Compression | CodeCode Available | 3 |
| 3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities | Jul 24, 2024 | 3DGSSurvey | CodeCode Available | 3 |
| WildGaussians: 3D Gaussian Splatting in the Wild | Jul 11, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 3 |
| SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting | Jun 28, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| Taming 3DGS: High-Quality Radiance Fields with Limited Resources | Jun 21, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis | Jun 10, 2024 | 2k3DGS | CodeCode Available | 3 |
| DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus | May 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| GaussianTalker: Real-Time High-Fidelity Talking Head Synthesis with Audio-Driven 3D Gaussian Splatting | Apr 24, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views | Apr 2, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression | Mar 21, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion | Mar 20, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting | Mar 14, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting | Mar 12, 2024 | 3DGSDecoder | CodeCode Available | 3 |
| 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos | Mar 3, 2024 | 3DGSNeural Rendering | CodeCode Available | 3 |
| Compact 3D Scene Representation via Self-Organizing Gaussian Grids | Dec 19, 2023 | 3DGS | CodeCode Available | 3 |
| StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams | Jun 10, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| Speedy Deformable 3D Gaussian Splatting: Fast Rendering and Compression of Dynamic Scenes | Jun 9, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| TC-GS: A Faster Gaussian Splatting Module Utilizing Tensor Cores | May 30, 2025 | 3DGS | CodeCode Available | 2 |
| ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS | May 29, 2025 | 3DGSGPU | CodeCode Available | 2 |
| WeatherEdit: Controllable Weather Editing with 4D Gaussian Field | May 26, 2025 | 3D Generation3DGS | CodeCode Available | 2 |