| CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images | Jul 4, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction | Jan 3, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting | Sep 13, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| D3DR: Lighting-Aware Object Insertion in Gaussian Splatting | Mar 9, 2025 | 3DGSDenoising | —Unverified | 0 |
| DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds | Mar 24, 2025 | 3DGSScheduling | —Unverified | 0 |
| DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering | Jun 4, 2024 | 3DGS | —Unverified | 0 |
| Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos | Jan 23, 2025 | 3DGS | —Unverified | 0 |
| Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction | May 24, 2023 | 3DGSNeRF | —Unverified | 0 |
| Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints | Sep 13, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior | Feb 13, 2025 | 3DGSNeRF | —Unverified | 0 |
| Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience | Mar 15, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments | Aug 21, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting | Mar 31, 2025 | 3DGSDeblurring | —Unverified | 0 |
| Discretized Gaussian Representation for Tomographic Reconstruction | Nov 7, 2024 | 3DGSComputational Efficiency | —Unverified | 0 |
| DiffGS: Functional Gaussian Splatting Diffusion | Oct 25, 2024 | 3DGSDisentanglement | —Unverified | 0 |
| Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis | Apr 2, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models | Mar 3, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Direct Learning of Mesh and Appearance via 3D Gaussian Splatting | May 11, 2024 | 3DGS | —Unverified | 0 |
| DirectL: Efficient Radiance Fields Rendering for 3D Light Field Displays | Jul 19, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Disentangled 4D Gaussian Splatting: Towards Faster and More Efficient Dynamic Scene Rendering | Mar 28, 2025 | 3DGSGPU | —Unverified | 0 |
| Evaluating Alternatives to SFM Point Cloud Initialization for Gaussian Splatting | Apr 18, 2024 | 3DGSNeRF | —Unverified | 0 |
| DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal | May 27, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Dragen3D: Multiview Geometry Consistent 3D Gaussian Generation with Drag-Based Control | Feb 23, 2025 | 3D Generation3DGS | —Unverified | 0 |
| Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting | Jan 30, 2025 | 3DGS3D scene Editing | —Unverified | 0 |
| Drivable 3D Gaussian Avatars | Nov 14, 2023 | 3DGS | —Unverified | 0 |