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3DGS

Papers

Showing 426450 of 633 papers

TitleStatusHype
AV-Surf: Surface-Enhanced Geometry-Aware Novel-View Acoustic Synthesis0
Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling0
BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting0
Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels0
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering0
BG-Triangle: Bezier Gaussian Triangle for 3D Vectorization and Rendering0
Biomass phenotyping of oilseed rape through UAV multi-view oblique imaging with 3DGS and SAM model0
BOGausS: Better Optimized Gaussian Splatting0
Hybrid Explicit Representation for Ultra-Realistic Head Avatars0
CAGE-GS: High-fidelity Cage Based 3D Gaussian Splatting Deformation0
CAGS: Open-Vocabulary 3D Scene Understanding with Context-Aware Gaussian Splatting0
Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction0
CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression0
Chain of Semantics Programming in 3D Gaussian Splatting Representation for 3D Vision Grounding0
3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning0
CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians0
CLIP-GS: Unifying Vision-Language Representation with 3D Gaussian Splatting0
Close-up-GS: Enhancing Close-Up View Synthesis in 3D Gaussian Splatting with Progressive Self-Training0
CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images0
CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis0
Comparative Analysis of Novel View Synthesis and Photogrammetry for 3D Forest Stand Reconstruction and extraction of individual tree parameters0
CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splatting0
ChromaDistill: Colorizing Monochrome Radiance Fields with Knowledge Distillation0
CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction0
Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study0
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