| LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming | Aug 27, 2024 | 3DGSSSIM | CodeCode Available | 1 |
| Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering | Aug 12, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Images | Jul 23, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 1 |
| Connecting Consistency Distillation to Score Distillation for Text-to-3D Generation | Jul 18, 2024 | 3D Generation3DGS | CodeCode Available | 1 |
| Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacity | Jul 13, 2024 | 3DGS | CodeCode Available | 1 |
| SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensors | Jul 4, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 1 |
| Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruning | Jun 26, 2024 | 3DGS | CodeCode Available | 1 |
| SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction | May 28, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| End-to-End Rate-Distortion Optimized 3D Gaussian Representation | Apr 9, 2024 | 3DGSQuantization | CodeCode Available | 1 |
| CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians | Mar 28, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 |