| HERA: Hybrid Explicit Representation for Ultra-Realistic Head Avatars | Jan 1, 2025 | 3DGS | —Unverified | 0 |
| EnliveningGS: Active Locomotion of 3DGS | Jan 1, 2025 | 3DGSFriction | —Unverified | 0 |
| LITA-GS: Illumination-Agnostic Novel View Synthesis via Reference-Free 3D Gaussian Splatting and Physical Priors | Jan 1, 2025 | 3DGSDenoising | —Unverified | 0 |
| Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs | Jan 1, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Evolving High-Quality Rendering and Reconstruction in a Unified Framework with Contribution-Adaptive Regularization | Jan 1, 2025 | 3DGSSurface Reconstruction | —Unverified | 0 |
| RestorGS: Depth-aware Gaussian Splatting for Efficient 3D Scene Restoration | Jan 1, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| OVGaussian: Generalizable 3D Gaussian Segmentation with Open Vocabularies | Dec 31, 2024 | 3DGS3D Semantic Segmentation | CodeCode Available | 0 |
| KeyGS: A Keyframe-Centric Gaussian Splatting Method for Monocular Image Sequences | Dec 30, 2024 | 3DGSCamera Pose Estimation | —Unverified | 0 |
| Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images | Dec 27, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Learning Radiance Fields from a Single Snapshot Compressive Image | Dec 27, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Reflective Gaussian Splatting | Dec 26, 2024 | 3DGSNeRF | —Unverified | 0 |
| CLIP-GS: Unifying Vision-Language Representation with 3D Gaussian Splatting | Dec 26, 2024 | 3DGSRepresentation Learning | —Unverified | 0 |
| MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo | Dec 26, 2024 | 3DGSDepth Estimation | —Unverified | 0 |
| ArtNVG: Content-Style Separated Artistic Neighboring-View Gaussian Stylization | Dec 25, 2024 | 3DGS | —Unverified | 0 |
| CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction | Dec 23, 2024 | 3DGSGPU | —Unverified | 0 |
| Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling | Dec 23, 2024 | 3DGSGPU | —Unverified | 0 |
| GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting | Dec 22, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities | Dec 21, 2024 | 3DGSImage Stitching | —Unverified | 0 |
| CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images | Dec 20, 2024 | 3DGS | —Unverified | 0 |
| IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing | Dec 20, 2024 | 3DGSInverse Rendering | —Unverified | 0 |
| Improving Geometry in Sparse-View 3DGS via Reprojection-based DoF Separation | Dec 19, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields | Dec 18, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| HyperGS: Hyperspectral 3D Gaussian Splatting | Dec 17, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| NFL-BA: Improving Endoscopic SLAM with Near-Field Light Bundle Adjustment | Dec 17, 2024 | 3DGSAutonomous Navigation | —Unverified | 0 |
| EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting | Dec 16, 2024 | 3DGS3D scene Editing | —Unverified | 0 |