| GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian Supervision | Nov 24, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| Efficient Density Control for 3D Gaussian Splatting | Nov 15, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting | Nov 12, 2024 | 3DGS | CodeCode Available | 1 |
| Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis | Oct 31, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring | Oct 31, 2024 | 3DGSDeblurring | CodeCode Available | 1 |
| E-3DGS: Gaussian Splatting with Exposure and Motion Events | Oct 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering | Oct 17, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| SuperGS: Super-Resolution 3D Gaussian Splatting Enhanced by Variational Residual Features and Uncertainty-Augmented Learning | Oct 3, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction | Oct 2, 2024 | 3DGS | CodeCode Available | 1 |
| DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environments | Sep 16, 2024 | 3DGSNeRF | CodeCode Available | 1 |