| LandMarkSystem Technical Report | Mar 27, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| TC-GS: Tri-plane based compression for 3D Gaussian Splatting | Mar 26, 2025 | 3DGSDecoder | CodeCode Available | 1 |
| EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis | Mar 26, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting | Mar 25, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis | Mar 25, 2025 | 3DGSNeRF | —Unverified | 0 |
| COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splitting | Mar 25, 2025 | 3DGSObject | CodeCode Available | 2 |
| HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting | Mar 25, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| MATT-GS: Masked Attention-based 3DGS for Robot Perception and Object Detection | Mar 25, 2025 | 3DGSobject-detection | —Unverified | 0 |
| StableGS: A Floater-Free Framework for 3D Gaussian Splatting | Mar 24, 2025 | 3DGSDepth Estimation | —Unverified | 0 |
| DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds | Mar 24, 2025 | 3DGSScheduling | —Unverified | 0 |