| Embracing Dynamics: Dynamics-aware 4D Gaussian Splatting SLAM | Apr 7, 2025 | 3DGSPose Tracking | CodeCode Available | 1 |
| TC-GS: Tri-plane based compression for 3D Gaussian Splatting | Mar 26, 2025 | 3DGSDecoder | CodeCode Available | 1 |
| Unraveling the Effects of Synthetic Data on End-to-End Autonomous Driving | Mar 23, 2025 | 3DGSAutonomous Driving | CodeCode Available | 1 |
| Enhancing Close-up Novel View Synthesis via Pseudo-labeling | Mar 20, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| Improving Adaptive Density Control for 3D Gaussian Splatting | Mar 18, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| GS-I^3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Images | Mar 16, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 |
| PCGS: Progressive Compression of 3D Gaussian Splatting | Mar 11, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| All That Glitters Is Not Gold: Key-Secured 3D Secrets within 3D Gaussian Splatting | Mar 10, 2025 | 3DGSAll | CodeCode Available | 1 |
| Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting | Mar 10, 2025 | 3DGS | CodeCode Available | 1 |
| Does 3D Gaussian Splatting Need Accurate Volumetric Rendering? | Feb 26, 2025 | 3DGSNeRF | CodeCode Available | 1 |