| ProGDF: Progressive Gaussian Differential Field for Controllable and Flexible 3D Editing | Dec 11, 2024 | 3DGS | —Unverified | 0 |
| Progress and Prospects in 3D Generative AI: A Technical Overview including 3D human | Jan 5, 2024 | 3D Generation3DGS | —Unverified | 0 |
| PRoGS: Progressive Rendering of Gaussian Splats | Sep 3, 2024 | 3DGS | —Unverified | 0 |
| ProtoGS: Efficient and High-Quality Rendering with 3D Gaussian Prototypes | Mar 21, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting | Aug 7, 2024 | 3DGS | —Unverified | 0 |
| Pushing Rendering Boundaries: Hard Gaussian Splatting | Dec 6, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction | Nov 25, 2024 | 3DGSNeRF | —Unverified | 0 |
| R3D2: Realistic 3D Asset Insertion via Diffusion for Autonomous Driving Simulation | Jun 9, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collections | May 21, 2025 | 3DGSHuman Detection | —Unverified | 0 |
| Radiant: Large-scale 3D Gaussian Rendering based on Hierarchical Framework | Dec 7, 2024 | 3DGS | —Unverified | 0 |
| RadSplatter: Extending 3D Gaussian Splatting to Radio Frequencies for Wireless Radiomap Extrapolation | Feb 18, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| RAD: Training an End-to-End Driving Policy via Large-Scale 3DGS-based Reinforcement Learning | Feb 18, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting | Mar 27, 2025 | 3DGSNeRF | —Unverified | 0 |
| RA-NeRF: Robust Neural Radiance Field Reconstruction with Accurate Camera Pose Estimation under Complex Trajectories | Jun 18, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| RealityAvatar: Towards Realistic Loose Clothing Modeling in Animatable 3D Gaussian Avatars | Apr 2, 2025 | 3DGS | —Unverified | 0 |
| Recent Advances in 3D Gaussian Splatting | Mar 17, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| RecGS: Removing Water Caustic with Recurrent Gaussian Splatting | Jul 14, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration | Nov 29, 2024 | 3DGSAutonomous Driving | —Unverified | 0 |
| Reference-based Controllable Scene Stylization with Gaussian Splatting | Jul 9, 2024 | 3DGSNeRF | —Unverified | 0 |
| Reflections Unlock: Geometry-Aware Reflection Disentanglement in 3D Gaussian Splatting for Photorealistic Scenes Rendering | Jul 8, 2025 | 3DGSDisentanglement | —Unverified | 0 |
| Reflective Gaussian Splatting | Dec 26, 2024 | 3DGSNeRF | —Unverified | 0 |
| Reinforcement Learning with Generalizable Gaussian Splatting | Mar 18, 2024 | 3DGSreinforcement-learning | —Unverified | 0 |
| RestorGS: Depth-aware Gaussian Splatting for Efficient 3D Scene Restoration | Jan 1, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space | Aug 14, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians | Jun 17, 2024 | 3DGS | —Unverified | 0 |