| 3D Student Splatting and Scooping | Mar 13, 2025 | 3DGSNeural Rendering | CodeCode Available | 2 | 5 |
| HUGS: Human Gaussian Splats | Nov 29, 2023 | 3DGSNeural Rendering | CodeCode Available | 2 | 5 |
| DEGSTalk: Decomposed Per-Embedding Gaussian Fields for Hair-Preserving Talking Face Synthesis | Dec 28, 2024 | 3DGSFace Generation | CodeCode Available | 2 | 5 |
| HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting | Mar 25, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 | 5 |
| Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video | Dec 9, 2024 | 3DGS4D reconstruction | CodeCode Available | 2 | 5 |
| HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting | Dec 5, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 2 | 5 |
| Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph | Mar 14, 2024 | 3D Generation3DGS | CodeCode Available | 2 | 5 |
| Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting | Oct 7, 2024 | 3DGS | CodeCode Available | 2 | 5 |
| PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping | Jan 3, 2025 | 3DGSSurface Reconstruction | CodeCode Available | 2 | 5 |
| Speedy Deformable 3D Gaussian Splatting: Fast Rendering and Compression of Dynamic Scenes | Jun 9, 2025 | 3DGSNeRF | CodeCode Available | 2 | 5 |