| InsTaG: Learning Personalized 3D Talking Head from Few-Second Video | Feb 27, 2025 | 3DGSTalking Head Generation | CodeCode Available | 2 |
| MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields Representation | Nov 13, 2024 | 3DGSCamera Localization | CodeCode Available | 2 |
| DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos | May 27, 2024 | 3DGSAutonomous Vehicles | CodeCode Available | 2 |
| LandMarkSystem Technical Report | Mar 27, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| DEGSTalk: Decomposed Per-Embedding Gaussian Fields for Hair-Preserving Talking Face Synthesis | Dec 28, 2024 | 3DGSFace Generation | CodeCode Available | 2 |
| Free-SurGS: SfM-Free 3D Gaussian Splatting for Surgical Scene Reconstruction | Jul 3, 2024 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting | Oct 7, 2024 | 3DGS | CodeCode Available | 2 |
| PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping | Jan 3, 2025 | 3DGSSurface Reconstruction | CodeCode Available | 2 |
| SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting | Aug 25, 2024 | 3DGSImage Generation | CodeCode Available | 2 |
| SRGS: Super-Resolution 3D Gaussian Splatting | Apr 16, 2024 | 3DGSNeRF | CodeCode Available | 2 |