| MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification | Jul 16, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation | Jul 16, 2024 | 3DGS3D scene Editing | CodeCode Available | 2 |
| SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motion | Jul 14, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| RecGS: Removing Water Caustic with Recurrent Gaussian Splatting | Jul 14, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacity | Jul 13, 2024 | 3DGS | CodeCode Available | 1 |
| WildGaussians: 3D Gaussian Splatting in the Wild | Jul 11, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 3 |
| MIGS: Multi-Identity Gaussian Splatting via Tensor Decomposition | Jul 10, 2024 | 3DGSAll | —Unverified | 0 |
| Reference-based Controllable Scene Stylization with Gaussian Splatting | Jul 9, 2024 | 3DGSNeRF | —Unverified | 0 |
| PICA: Physics-Integrated Clothed Avatar | Jul 7, 2024 | 3DGSGraph Neural Network | —Unverified | 0 |
| SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensors | Jul 4, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 1 |
| CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images | Jul 4, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Free-SurGS: SfM-Free 3D Gaussian Splatting for Surgical Scene Reconstruction | Jul 3, 2024 | 3DGS3D Reconstruction | CodeCode Available | 2 |
| Fast and Efficient: Mask Neural Fields for 3D Scene Segmentation | Jul 1, 2024 | 3DGSNeRF | CodeCode Available | 0 |
| SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting | Jun 28, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| On Scaling Up 3D Gaussian Splatting Training | Jun 26, 2024 | 3DGS3D Reconstruction | CodeCode Available | 4 |
| Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruning | Jun 26, 2024 | 3DGS | CodeCode Available | 1 |
| NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methods | Jun 25, 2024 | 3DGSBenchmarking | —Unverified | 0 |
| Taming 3DGS: High-Quality Radiance Fields with Limited Resources | Jun 21, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods | Jun 17, 2024 | 3DGSSSIM | —Unverified | 0 |
| Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting | Jun 17, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians | Jun 17, 2024 | 3DGS | —Unverified | 0 |
| Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections | Jun 14, 2024 | 3DGSNeRF | —Unverified | 0 |
| GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors | Jun 14, 2024 | 3DGSNeRF | —Unverified | 0 |
| Modeling Ambient Scene Dynamics for Free-view Synthesis | Jun 13, 2024 | 3DGSGPU | —Unverified | 0 |
| From Chaos to Clarity: 3DGS in the Dark | Jun 12, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Trim 3D Gaussian Splatting for Accurate Geometry Representation | Jun 11, 2024 | 3D geometry3DGS | —Unverified | 0 |
| PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction | Jun 10, 2024 | 3DGSImage Reconstruction | —Unverified | 0 |
| Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis | Jun 10, 2024 | 2k3DGS | CodeCode Available | 3 |
| Improving Gaussian Splatting with Localized Points Management | Jun 6, 2024 | 3DGSManagement | —Unverified | 0 |
| Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion | Jun 5, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding | Jun 4, 2024 | 3DGSObject | —Unverified | 0 |
| FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping | Jun 4, 2024 | 3DGSScene Understanding | —Unverified | 0 |
| DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering | Jun 4, 2024 | 3DGS | —Unverified | 0 |
| WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections | Jun 4, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting | Jun 4, 2024 | 3DGSNeRF | —Unverified | 0 |
| Tetrahedron Splatting for 3D Generation | Jun 3, 2024 | 3D Generation3DGS | CodeCode Available | 2 |
| R^2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction | May 31, 2024 | 3DGSNeRF | CodeCode Available | 4 |
| ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model | May 31, 2024 | 3DGSImage Compression | CodeCode Available | 2 |
| GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction | May 30, 2024 | 3DGSIndoor Scene Reconstruction | —Unverified | 0 |
| S^3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving | May 30, 2024 | 3DGS3D Reconstruction | CodeCode Available | 4 |
| A Pixel Is Worth More Than One 3D Gaussians in Single-View 3D Reconstruction | May 30, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| LP-3DGS: Learning to Prune 3D Gaussian Splatting | May 29, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction | May 28, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh | May 28, 2024 | 3DGSNeRF | —Unverified | 0 |
| DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos | May 27, 2024 | 3DGSAutonomous Vehicles | CodeCode Available | 2 |
| GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplane | May 27, 2024 | 3DGSfeature selection | —Unverified | 0 |
| F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting | May 27, 2024 | 3DGSNeRF | —Unverified | 0 |
| DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal | May 27, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors | May 26, 2024 | 3DGSNeRF | —Unverified | 0 |
| GS-Hider: Hiding Messages into 3D Gaussian Splatting | May 24, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |